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I think the easiest fix is “unplug your phone” but if not then you need to debug both how your Xcode is set up and what premake ejects. Which sounds hard
baconpaul
changed the title
build-osx.sh tries to communicate with plugged-in iOS devices?!
XCode tries to communicate with plugged-in iOS devices during vst2 builds
Dec 27, 2018
i'm charging my iPhone with my laptop. so i go to
build-osx.sh
and get this:The text was updated successfully, but these errors were encountered: