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Right now Surge++ LayoutEngine has a LayoutLog::error() which adds things to stdout
We probably want to do something smarter than this; like push the collection of errors to the user in a popup at the end of a layout cycle and the end of a parse.
So make the little error() class keep a list of messages and in a couple of spots in SurgeGUIEditor (probably the LayoutEngine constructor and parser; and the openOrRecretateEditor) ask if there was an error and show it with UserInteractions::promptError() (for now).
The text was updated successfully, but these errors were encountered:
Right now Surge++ LayoutEngine has a LayoutLog::error() which adds things to stdout
We probably want to do something smarter than this; like push the collection of errors to the user in a popup at the end of a layout cycle and the end of a parse.
So make the little error() class keep a list of messages and in a couple of spots in SurgeGUIEditor (probably the LayoutEngine constructor and parser; and the openOrRecretateEditor) ask if there was an error and show it with UserInteractions::promptError() (for now).
The text was updated successfully, but these errors were encountered: