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Make waveshape on Sine Osc an mod destination #1055
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There's two approaches to this
I think 1 is the way to go.... but will ponder. |
Linking with #235 |
I actually think approach 2 would be super mega awesome. We would still be able to hone in on the actual quadrant-based waveforms by using the integer values (just like we do in the wavetable oscillator now, with the helpful parameter display), so I don't consider this version tricky an awful lot. Maybe I'm wrong? But I sure think that it would be a lot more fun with a smoothly morphed wavetable! |
Oh it’s only version tricky because the streamed patches would change their type. (I could easily make the control snappable). I actually added a streaming-type-change mechanism in this release so we can probably do it in the next release, when there will be lots of other streaming changes too. Also if we do your idea of having LFO mod maps then making an integer step modulation from a continuous mod could also be pretty easy. Gotta finish #1117 ... |
Mod maps would be for any modulator, not just LFO ;) But yes, thanks for considering the smooth morphing between quadrant waves in the next release! :) |
Gonna close this one as essentially a duplicate of #235. |
I would really like for the ability to assign an LFO to the waveshape parameter/use waveshape as a mod destination on the Sine Osc.
I know that some of the jumps between waveshapes may be a bit jarring. Even with that constraint plenty of happy accidents for sound design can be had with the ability to move back and forth between the smooth pure sine and the more harmonically rich sine waves.
Having stepped values is fine for my purposes.
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