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If you confirm this issue, I can create a PR to update the docs or attempt to fix the limitation.
Another problem I found is imageSnapshot timing out when trying to generate a snapshot on the playground running in the background. I found the culprit in @storybook/addon-storyshots/src/test-body-image-snapshot.js:
If I remove the { waitUntil: 'networkidle0' } option things work fine. Would it be possible to use some other waitUntil parameter, or atleast allow the consumer to pass in options?
The text was updated successfully, but these errors were encountered:
@michaelgeorgeattard thanks for taking the time to trying out the new release & report issues :)
I believe we could remove the networkIdle0 as default, and let the user pass in options yes. I'll do it if you don't mind.
Also, if you want contribute to the docs to improve it, please do ! I believe there is room for improvement there 👍
A couple of issues I found with storyshots addon (latest unstable release):
Initializing as follows to use imageSnapshot does not work:
I fixed this problem as follows:
If you confirm this issue, I can create a PR to update the docs or attempt to fix the limitation.
Another problem I found is
imageSnapshot
timing out when trying to generate a snapshot on the playground running in the background. I found the culprit in@storybook/addon-storyshots/src/test-body-image-snapshot.js
:If I remove the
{ waitUntil: 'networkidle0' }
option things work fine. Would it be possible to use some otherwaitUntil
parameter, or atleast allow the consumer to pass in options?The text was updated successfully, but these errors were encountered: