From 628d69b6c404c37c511904f38a2e32b23bb8dde0 Mon Sep 17 00:00:00 2001 From: Muhammed Thanish Date: Sat, 18 Jun 2016 14:34:46 +0530 Subject: [PATCH 1/2] Add built socket.io-client from socketio/socket.io-client 280246357908556dbe98f16d413e6b5030094485 --- .../preview/components/patched-socket.io.js | 7252 +++++++++++++++++ 1 file changed, 7252 insertions(+) create mode 100644 src/client/preview/components/patched-socket.io.js diff --git a/src/client/preview/components/patched-socket.io.js b/src/client/preview/components/patched-socket.io.js new file mode 100644 index 0000000..dc31ae6 --- /dev/null +++ b/src/client/preview/components/patched-socket.io.js @@ -0,0 +1,7252 @@ +(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.io = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0) { + this.extraHeaders = opts.extraHeaders; + } + } + + this.open(); +} + +Socket.priorWebsocketSuccess = false; + +/** + * Mix in `Emitter`. + */ + +Emitter(Socket.prototype); + +/** + * Protocol version. + * + * @api public + */ + +Socket.protocol = parser.protocol; // this is an int + +/** + * Expose deps for legacy compatibility + * and standalone browser access. + */ + +Socket.Socket = Socket; +Socket.Transport = _dereq_('./transport'); +Socket.transports = _dereq_('./transports'); +Socket.parser = _dereq_('engine.io-parser'); + +/** + * Creates transport of the given type. + * + * @param {String} transport name + * @return {Transport} + * @api private + */ + +Socket.prototype.createTransport = function (name) { + debug('creating transport "%s"', name); + var query = clone(this.query); + + // append engine.io protocol identifier + query.EIO = parser.protocol; + + // transport name + query.transport = name; + + // session id if we already have one + if (this.id) query.sid = this.id; + + var transport = new transports[name]({ + agent: this.agent, + hostname: this.hostname, + port: this.port, + secure: this.secure, + path: this.path, + query: query, + forceJSONP: this.forceJSONP, + jsonp: this.jsonp, + forceBase64: this.forceBase64, + enablesXDR: this.enablesXDR, + timestampRequests: this.timestampRequests, + timestampParam: this.timestampParam, + policyPort: this.policyPort, + socket: this, + pfx: this.pfx, + key: this.key, + passphrase: this.passphrase, + cert: this.cert, + ca: this.ca, + ciphers: this.ciphers, + rejectUnauthorized: this.rejectUnauthorized, + perMessageDeflate: this.perMessageDeflate, + extraHeaders: this.extraHeaders + }); + + return transport; +}; + +function clone (obj) { + var o = {}; + for (var i in obj) { + if (obj.hasOwnProperty(i)) { + o[i] = obj[i]; + } + } + return o; +} + +/** + * Initializes transport to use and starts probe. + * + * @api private + */ +Socket.prototype.open = function () { + var transport; + if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') != -1) { + transport = 'websocket'; + } else if (0 === this.transports.length) { + // Emit error on next tick so it can be listened to + var self = this; + setTimeout(function() { + self.emit('error', 'No transports available'); + }, 0); + return; + } else { + transport = this.transports[0]; + } + this.readyState = 'opening'; + + // Retry with the next transport if the transport is disabled (jsonp: false) + try { + transport = this.createTransport(transport); + } catch (e) { + this.transports.shift(); + this.open(); + return; + } + + transport.open(); + this.setTransport(transport); +}; + +/** + * Sets the current transport. Disables the existing one (if any). + * + * @api private + */ + +Socket.prototype.setTransport = function(transport){ + debug('setting transport %s', transport.name); + var self = this; + + if (this.transport) { + debug('clearing existing transport %s', this.transport.name); + this.transport.removeAllListeners(); + } + + // set up transport + this.transport = transport; + + // set up transport listeners + transport + .on('drain', function(){ + self.onDrain(); + }) + .on('packet', function(packet){ + self.onPacket(packet); + }) + .on('error', function(e){ + self.onError(e); + }) + .on('close', function(){ + self.onClose('transport close'); + }); +}; + +/** + * Probes a transport. + * + * @param {String} transport name + * @api private + */ + +Socket.prototype.probe = function (name) { + debug('probing transport "%s"', name); + var transport = this.createTransport(name, { probe: 1 }) + , failed = false + , self = this; + + Socket.priorWebsocketSuccess = false; + + function onTransportOpen(){ + if (self.onlyBinaryUpgrades) { + var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary; + failed = failed || upgradeLosesBinary; + } + if (failed) return; + + debug('probe transport "%s" opened', name); + transport.send([{ type: 'ping', data: 'probe' }]); + transport.once('packet', function (msg) { + if (failed) return; + if ('pong' == msg.type && 'probe' == msg.data) { + debug('probe transport "%s" pong', name); + self.upgrading = true; + self.emit('upgrading', transport); + if (!transport) return; + Socket.priorWebsocketSuccess = 'websocket' == transport.name; + + debug('pausing current transport "%s"', self.transport.name); + self.transport.pause(function () { + if (failed) return; + if ('closed' == self.readyState) return; + debug('changing transport and sending upgrade packet'); + + cleanup(); + + self.setTransport(transport); + transport.send([{ type: 'upgrade' }]); + self.emit('upgrade', transport); + transport = null; + self.upgrading = false; + self.flush(); + }); + } else { + debug('probe transport "%s" failed', name); + var err = new Error('probe error'); + err.transport = transport.name; + self.emit('upgradeError', err); + } + }); + } + + function freezeTransport() { + if (failed) return; + + // Any callback called by transport should be ignored since now + failed = true; + + cleanup(); + + transport.close(); + transport = null; + } + + //Handle any error that happens while probing + function onerror(err) { + var error = new Error('probe error: ' + err); + error.transport = transport.name; + + freezeTransport(); + + debug('probe transport "%s" failed because of error: %s', name, err); + + self.emit('upgradeError', error); + } + + function onTransportClose(){ + onerror("transport closed"); + } + + //When the socket is closed while we're probing + function onclose(){ + onerror("socket closed"); + } + + //When the socket is upgraded while we're probing + function onupgrade(to){ + if (transport && to.name != transport.name) { + debug('"%s" works - aborting "%s"', to.name, transport.name); + freezeTransport(); + } + } + + //Remove all listeners on the transport and on self + function cleanup(){ + transport.removeListener('open', onTransportOpen); + transport.removeListener('error', onerror); + transport.removeListener('close', onTransportClose); + self.removeListener('close', onclose); + self.removeListener('upgrading', onupgrade); + } + + transport.once('open', onTransportOpen); + transport.once('error', onerror); + transport.once('close', onTransportClose); + + this.once('close', onclose); + this.once('upgrading', onupgrade); + + transport.open(); + +}; + +/** + * Called when connection is deemed open. + * + * @api public + */ + +Socket.prototype.onOpen = function () { + debug('socket open'); + this.readyState = 'open'; + Socket.priorWebsocketSuccess = 'websocket' == this.transport.name; + this.emit('open'); + this.flush(); + + // we check for `readyState` in case an `open` + // listener already closed the socket + if ('open' == this.readyState && this.upgrade && this.transport.pause) { + debug('starting upgrade probes'); + for (var i = 0, l = this.upgrades.length; i < l; i++) { + this.probe(this.upgrades[i]); + } + } +}; + +/** + * Handles a packet. + * + * @api private + */ + +Socket.prototype.onPacket = function (packet) { + if ('opening' == this.readyState || 'open' == this.readyState) { + debug('socket receive: type "%s", data "%s"', packet.type, packet.data); + + this.emit('packet', packet); + + // Socket is live - any packet counts + this.emit('heartbeat'); + + switch (packet.type) { + case 'open': + this.onHandshake(parsejson(packet.data)); + break; + + case 'pong': + this.setPing(); + this.emit('pong'); + break; + + case 'error': + var err = new Error('server error'); + err.code = packet.data; + this.onError(err); + break; + + case 'message': + this.emit('data', packet.data); + this.emit('message', packet.data); + break; + } + } else { + debug('packet received with socket readyState "%s"', this.readyState); + } +}; + +/** + * Called upon handshake completion. + * + * @param {Object} handshake obj + * @api private + */ + +Socket.prototype.onHandshake = function (data) { + this.emit('handshake', data); + this.id = data.sid; + this.transport.query.sid = data.sid; + this.upgrades = this.filterUpgrades(data.upgrades); + this.pingInterval = data.pingInterval; + this.pingTimeout = data.pingTimeout; + this.onOpen(); + // In case open handler closes socket + if ('closed' == this.readyState) return; + this.setPing(); + + // Prolong liveness of socket on heartbeat + this.removeListener('heartbeat', this.onHeartbeat); + this.on('heartbeat', this.onHeartbeat); +}; + +/** + * Resets ping timeout. + * + * @api private + */ + +Socket.prototype.onHeartbeat = function (timeout) { + clearTimeout(this.pingTimeoutTimer); + var self = this; + self.pingTimeoutTimer = setTimeout(function () { + if ('closed' == self.readyState) return; + self.onClose('ping timeout'); + }, timeout || (self.pingInterval + self.pingTimeout)); +}; + +/** + * Pings server every `this.pingInterval` and expects response + * within `this.pingTimeout` or closes connection. + * + * @api private + */ + +Socket.prototype.setPing = function () { + var self = this; + clearTimeout(self.pingIntervalTimer); + self.pingIntervalTimer = setTimeout(function () { + debug('writing ping packet - expecting pong within %sms', self.pingTimeout); + self.ping(); + self.onHeartbeat(self.pingTimeout); + }, self.pingInterval); +}; + +/** +* Sends a ping packet. +* +* @api private +*/ + +Socket.prototype.ping = function () { + var self = this; + this.sendPacket('ping', function(){ + self.emit('ping'); + }); +}; + +/** + * Called on `drain` event + * + * @api private + */ + +Socket.prototype.onDrain = function() { + this.writeBuffer.splice(0, this.prevBufferLen); + + // setting prevBufferLen = 0 is very important + // for example, when upgrading, upgrade packet is sent over, + // and a nonzero prevBufferLen could cause problems on `drain` + this.prevBufferLen = 0; + + if (0 === this.writeBuffer.length) { + this.emit('drain'); + } else { + this.flush(); + } +}; + +/** + * Flush write buffers. + * + * @api private + */ + +Socket.prototype.flush = function () { + if ('closed' != this.readyState && this.transport.writable && + !this.upgrading && this.writeBuffer.length) { + debug('flushing %d packets in socket', this.writeBuffer.length); + this.transport.send(this.writeBuffer); + // keep track of current length of writeBuffer + // splice writeBuffer and callbackBuffer on `drain` + this.prevBufferLen = this.writeBuffer.length; + this.emit('flush'); + } +}; + +/** + * Sends a message. + * + * @param {String} message. + * @param {Function} callback function. + * @param {Object} options. + * @return {Socket} for chaining. + * @api public + */ + +Socket.prototype.write = +Socket.prototype.send = function (msg, options, fn) { + this.sendPacket('message', msg, options, fn); + return this; +}; + +/** + * Sends a packet. + * + * @param {String} packet type. + * @param {String} data. + * @param {Object} options. + * @param {Function} callback function. + * @api private + */ + +Socket.prototype.sendPacket = function (type, data, options, fn) { + if('function' == typeof data) { + fn = data; + data = undefined; + } + + if ('function' == typeof options) { + fn = options; + options = null; + } + + if ('closing' == this.readyState || 'closed' == this.readyState) { + return; + } + + options = options || {}; + options.compress = false !== options.compress; + + var packet = { + type: type, + data: data, + options: options + }; + this.emit('packetCreate', packet); + this.writeBuffer.push(packet); + if (fn) this.once('flush', fn); + this.flush(); +}; + +/** + * Closes the connection. + * + * @api private + */ + +Socket.prototype.close = function () { + if ('opening' == this.readyState || 'open' == this.readyState) { + this.readyState = 'closing'; + + var self = this; + + if (this.writeBuffer.length) { + this.once('drain', function() { + if (this.upgrading) { + waitForUpgrade(); + } else { + close(); + } + }); + } else if (this.upgrading) { + waitForUpgrade(); + } else { + close(); + } + } + + function close() { + self.onClose('forced close'); + debug('socket closing - telling transport to close'); + self.transport.close(); + } + + function cleanupAndClose() { + self.removeListener('upgrade', cleanupAndClose); + self.removeListener('upgradeError', cleanupAndClose); + close(); + } + + function waitForUpgrade() { + // wait for upgrade to finish since we can't send packets while pausing a transport + self.once('upgrade', cleanupAndClose); + self.once('upgradeError', cleanupAndClose); + } + + return this; +}; + +/** + * Called upon transport error + * + * @api private + */ + +Socket.prototype.onError = function (err) { + debug('socket error %j', err); + Socket.priorWebsocketSuccess = false; + this.emit('error', err); + this.onClose('transport error', err); +}; + +/** + * Called upon transport close. + * + * @api private + */ + +Socket.prototype.onClose = function (reason, desc) { + if ('opening' == this.readyState || 'open' == this.readyState || 'closing' == this.readyState) { + debug('socket close with reason: "%s"', reason); + var self = this; + + // clear timers + clearTimeout(this.pingIntervalTimer); + clearTimeout(this.pingTimeoutTimer); + + // stop event from firing again for transport + this.transport.removeAllListeners('close'); + + // ensure transport won't stay open + this.transport.close(); + + // ignore further transport communication + this.transport.removeAllListeners(); + + // set ready state + this.readyState = 'closed'; + + // clear session id + this.id = null; + + // emit close event + this.emit('close', reason, desc); + + // clean buffers after, so users can still + // grab the buffers on `close` event + self.writeBuffer = []; + self.prevBufferLen = 0; + } +}; + +/** + * Filters upgrades, returning only those matching client transports. + * + * @param {Array} server upgrades + * @api private + * + */ + +Socket.prototype.filterUpgrades = function (upgrades) { + var filteredUpgrades = []; + for (var i = 0, j = upgrades.length; i