forked from opalsecurity/opal-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_session.go
230 lines (191 loc) · 5.34 KB
/
model_session.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/*
Opal API
Your Home For Developer Resources.
API version: 1.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package opal
import (
"encoding/json"
"time"
)
// Session # Session Object ### Description The `Session` object is used to represent an access session. Some resources can be accessed temporarily via a time-bounded session. ### Usage Example Fetch from the `LIST Sessions` endpoint.
type Session struct {
// The ID of the connection.
ConnectionId string `json:"connection_id"`
// The ID of the user.
UserId string `json:"user_id"`
// The ID of the resource.
ResourceId string `json:"resource_id"`
AccessLevel ResourceAccessLevel `json:"access_level"`
// The day and time the user's access will expire.
ExpirationDate time.Time `json:"expiration_date"`
}
// NewSession instantiates a new Session object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSession(connectionId string, userId string, resourceId string, accessLevel ResourceAccessLevel, expirationDate time.Time) *Session {
this := Session{}
this.ConnectionId = connectionId
this.UserId = userId
this.ResourceId = resourceId
this.AccessLevel = accessLevel
this.ExpirationDate = expirationDate
return &this
}
// NewSessionWithDefaults instantiates a new Session object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSessionWithDefaults() *Session {
this := Session{}
return &this
}
// GetConnectionId returns the ConnectionId field value
func (o *Session) GetConnectionId() string {
if o == nil {
var ret string
return ret
}
return o.ConnectionId
}
// GetConnectionIdOk returns a tuple with the ConnectionId field value
// and a boolean to check if the value has been set.
func (o *Session) GetConnectionIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ConnectionId, true
}
// SetConnectionId sets field value
func (o *Session) SetConnectionId(v string) {
o.ConnectionId = v
}
// GetUserId returns the UserId field value
func (o *Session) GetUserId() string {
if o == nil {
var ret string
return ret
}
return o.UserId
}
// GetUserIdOk returns a tuple with the UserId field value
// and a boolean to check if the value has been set.
func (o *Session) GetUserIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.UserId, true
}
// SetUserId sets field value
func (o *Session) SetUserId(v string) {
o.UserId = v
}
// GetResourceId returns the ResourceId field value
func (o *Session) GetResourceId() string {
if o == nil {
var ret string
return ret
}
return o.ResourceId
}
// GetResourceIdOk returns a tuple with the ResourceId field value
// and a boolean to check if the value has been set.
func (o *Session) GetResourceIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ResourceId, true
}
// SetResourceId sets field value
func (o *Session) SetResourceId(v string) {
o.ResourceId = v
}
// GetAccessLevel returns the AccessLevel field value
func (o *Session) GetAccessLevel() ResourceAccessLevel {
if o == nil {
var ret ResourceAccessLevel
return ret
}
return o.AccessLevel
}
// GetAccessLevelOk returns a tuple with the AccessLevel field value
// and a boolean to check if the value has been set.
func (o *Session) GetAccessLevelOk() (*ResourceAccessLevel, bool) {
if o == nil {
return nil, false
}
return &o.AccessLevel, true
}
// SetAccessLevel sets field value
func (o *Session) SetAccessLevel(v ResourceAccessLevel) {
o.AccessLevel = v
}
// GetExpirationDate returns the ExpirationDate field value
func (o *Session) GetExpirationDate() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.ExpirationDate
}
// GetExpirationDateOk returns a tuple with the ExpirationDate field value
// and a boolean to check if the value has been set.
func (o *Session) GetExpirationDateOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.ExpirationDate, true
}
// SetExpirationDate sets field value
func (o *Session) SetExpirationDate(v time.Time) {
o.ExpirationDate = v
}
func (o Session) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["connection_id"] = o.ConnectionId
}
if true {
toSerialize["user_id"] = o.UserId
}
if true {
toSerialize["resource_id"] = o.ResourceId
}
if true {
toSerialize["access_level"] = o.AccessLevel
}
if true {
toSerialize["expiration_date"] = o.ExpirationDate
}
return json.Marshal(toSerialize)
}
type NullableSession struct {
value *Session
isSet bool
}
func (v NullableSession) Get() *Session {
return v.value
}
func (v *NullableSession) Set(val *Session) {
v.value = val
v.isSet = true
}
func (v NullableSession) IsSet() bool {
return v.isSet
}
func (v *NullableSession) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSession(val *Session) *NullableSession {
return &NullableSession{value: val, isSet: true}
}
func (v NullableSession) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSession) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}