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model_resource_user_access_status.go
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model_resource_user_access_status.go
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/*
Opal API
Your Home For Developer Resources.
API version: 1.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package opal
import (
"encoding/json"
"time"
)
// ResourceUserAccessStatus # AccessStatus Object ### Description The `AccessStatus` object is used to represent the user's access to the resource. ### Usage Example View the `AccessStatus` for a resource/user pair to determine if the user has access to the resource.
type ResourceUserAccessStatus struct {
// The ID of the resource.
ResourceId string `json:"resource_id"`
// The ID of the user.
UserId string `json:"user_id"`
AccessLevel *ResourceAccessLevel `json:"access_level,omitempty"`
Status ResourceUserAccessStatusEnum `json:"status"`
// The day and time the user's access will expire.
ExpirationDate NullableTime `json:"expiration_date"`
}
// NewResourceUserAccessStatus instantiates a new ResourceUserAccessStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewResourceUserAccessStatus(resourceId string, userId string, status ResourceUserAccessStatusEnum, expirationDate NullableTime) *ResourceUserAccessStatus {
this := ResourceUserAccessStatus{}
this.ResourceId = resourceId
this.UserId = userId
this.Status = status
this.ExpirationDate = expirationDate
return &this
}
// NewResourceUserAccessStatusWithDefaults instantiates a new ResourceUserAccessStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewResourceUserAccessStatusWithDefaults() *ResourceUserAccessStatus {
this := ResourceUserAccessStatus{}
return &this
}
// GetResourceId returns the ResourceId field value
func (o *ResourceUserAccessStatus) GetResourceId() string {
if o == nil {
var ret string
return ret
}
return o.ResourceId
}
// GetResourceIdOk returns a tuple with the ResourceId field value
// and a boolean to check if the value has been set.
func (o *ResourceUserAccessStatus) GetResourceIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ResourceId, true
}
// SetResourceId sets field value
func (o *ResourceUserAccessStatus) SetResourceId(v string) {
o.ResourceId = v
}
// GetUserId returns the UserId field value
func (o *ResourceUserAccessStatus) GetUserId() string {
if o == nil {
var ret string
return ret
}
return o.UserId
}
// GetUserIdOk returns a tuple with the UserId field value
// and a boolean to check if the value has been set.
func (o *ResourceUserAccessStatus) GetUserIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.UserId, true
}
// SetUserId sets field value
func (o *ResourceUserAccessStatus) SetUserId(v string) {
o.UserId = v
}
// GetAccessLevel returns the AccessLevel field value if set, zero value otherwise.
func (o *ResourceUserAccessStatus) GetAccessLevel() ResourceAccessLevel {
if o == nil || o.AccessLevel == nil {
var ret ResourceAccessLevel
return ret
}
return *o.AccessLevel
}
// GetAccessLevelOk returns a tuple with the AccessLevel field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResourceUserAccessStatus) GetAccessLevelOk() (*ResourceAccessLevel, bool) {
if o == nil || o.AccessLevel == nil {
return nil, false
}
return o.AccessLevel, true
}
// HasAccessLevel returns a boolean if a field has been set.
func (o *ResourceUserAccessStatus) HasAccessLevel() bool {
if o != nil && o.AccessLevel != nil {
return true
}
return false
}
// SetAccessLevel gets a reference to the given ResourceAccessLevel and assigns it to the AccessLevel field.
func (o *ResourceUserAccessStatus) SetAccessLevel(v ResourceAccessLevel) {
o.AccessLevel = &v
}
// GetStatus returns the Status field value
func (o *ResourceUserAccessStatus) GetStatus() ResourceUserAccessStatusEnum {
if o == nil {
var ret ResourceUserAccessStatusEnum
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *ResourceUserAccessStatus) GetStatusOk() (*ResourceUserAccessStatusEnum, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *ResourceUserAccessStatus) SetStatus(v ResourceUserAccessStatusEnum) {
o.Status = v
}
// GetExpirationDate returns the ExpirationDate field value
// If the value is explicit nil, the zero value for time.Time will be returned
func (o *ResourceUserAccessStatus) GetExpirationDate() time.Time {
if o == nil || o.ExpirationDate.Get() == nil {
var ret time.Time
return ret
}
return *o.ExpirationDate.Get()
}
// GetExpirationDateOk returns a tuple with the ExpirationDate field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ResourceUserAccessStatus) GetExpirationDateOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.ExpirationDate.Get(), o.ExpirationDate.IsSet()
}
// SetExpirationDate sets field value
func (o *ResourceUserAccessStatus) SetExpirationDate(v time.Time) {
o.ExpirationDate.Set(&v)
}
func (o ResourceUserAccessStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["resource_id"] = o.ResourceId
}
if true {
toSerialize["user_id"] = o.UserId
}
if o.AccessLevel != nil {
toSerialize["access_level"] = o.AccessLevel
}
if true {
toSerialize["status"] = o.Status
}
if true {
toSerialize["expiration_date"] = o.ExpirationDate.Get()
}
return json.Marshal(toSerialize)
}
type NullableResourceUserAccessStatus struct {
value *ResourceUserAccessStatus
isSet bool
}
func (v NullableResourceUserAccessStatus) Get() *ResourceUserAccessStatus {
return v.value
}
func (v *NullableResourceUserAccessStatus) Set(val *ResourceUserAccessStatus) {
v.value = val
v.isSet = true
}
func (v NullableResourceUserAccessStatus) IsSet() bool {
return v.isSet
}
func (v *NullableResourceUserAccessStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResourceUserAccessStatus(val *ResourceUserAccessStatus) *NullableResourceUserAccessStatus {
return &NullableResourceUserAccessStatus{value: val, isSet: true}
}
func (v NullableResourceUserAccessStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResourceUserAccessStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}