Name | Type | Description | Notes |
---|---|---|---|
AccessLevelName | string | The human-readable name of the access level. | |
AccessLevelRemoteId | string | The machine-readable identifier of the access level. |
func NewResourceAccessLevel(accessLevelName string, accessLevelRemoteId string, ) *ResourceAccessLevel
NewResourceAccessLevel instantiates a new ResourceAccessLevel object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceAccessLevelWithDefaults() *ResourceAccessLevel
NewResourceAccessLevelWithDefaults instantiates a new ResourceAccessLevel object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceAccessLevel) GetAccessLevelName() string
GetAccessLevelName returns the AccessLevelName field if non-nil, zero value otherwise.
func (o *ResourceAccessLevel) GetAccessLevelNameOk() (*string, bool)
GetAccessLevelNameOk returns a tuple with the AccessLevelName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceAccessLevel) SetAccessLevelName(v string)
SetAccessLevelName sets AccessLevelName field to given value.
func (o *ResourceAccessLevel) GetAccessLevelRemoteId() string
GetAccessLevelRemoteId returns the AccessLevelRemoteId field if non-nil, zero value otherwise.
func (o *ResourceAccessLevel) GetAccessLevelRemoteIdOk() (*string, bool)
GetAccessLevelRemoteIdOk returns a tuple with the AccessLevelRemoteId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceAccessLevel) SetAccessLevelRemoteId(v string)
SetAccessLevelRemoteId sets AccessLevelRemoteId field to given value.