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logger.h
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logger.h
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#ifndef CLUNK_LOGGER_H__
#define CLUNK_LOGGER_H__
/* libClunk - cross-platform 3D audio API built on top SDL library
* Copyright (C) 2007-2008 Netive Media Group
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "export_clunk.h"
#include <string>
#include <exception>
#if !(defined(__GNUC__) || defined(__GNUG__) || defined(__attribute__))
# define __attribute__(p) /* nothing */
#endif
namespace clunk {
void CLUNKAPI log_debug(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
const std::string CLUNKAPI format_string(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
}
#ifdef DEBUG
# define LOG_DEBUG(fmt) clunk::log_debug fmt
# define LOG_ERROR(fmt) clunk::log_debug fmt
#else
# define LOG_DEBUG(fmt) do {} while(0)
# define LOG_ERROR(fmt) clunk::log_debug fmt
#endif
#endif