-
Notifications
You must be signed in to change notification settings - Fork 18
/
lpltree.h
88 lines (68 loc) · 2.18 KB
/
lpltree.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
/*
** $Id: lpltree.h $
*/
#if !defined(lpltree_h)
#define lpltree_h
#include "lpltypes.h"
/*
** types of trees
*/
typedef enum TTag {
TChar = 0, /* 'n' = char */
TSet, /* the set is stored in next CHARSETSIZE bytes */
TAny,
TTrue,
TFalse,
TUTFR, /* range of UTF-8 codepoints; 'n' has initial codepoint;
'cap' has length; 'key' has first byte;
extra info is similar for end codepoint */
TRep, /* 'sib1'* */
TSeq, /* 'sib1' 'sib2' */
TChoice, /* 'sib1' / 'sib2' */
TNot, /* !'sib1' */
TAnd, /* &'sib1' */
TCall, /* ktable[key] is rule's key; 'sib2' is rule being called */
TOpenCall, /* ktable[key] is rule's key */
TRule, /* ktable[key] is rule's key (but key == 0 for unused rules);
'sib1' is rule's pattern pre-rule; 'sib2' is next rule;
extra info 'n' is rule's sequential number */
TXInfo, /* extra info */
TGrammar, /* 'sib1' is initial (and first) rule */
TBehind, /* 'sib1' is pattern, 'n' is how much to go back */
TCapture, /* captures: 'cap' is kind of capture (enum 'CapKind');
ktable[key] is Lua value associated with capture;
'sib1' is capture body */
TRunTime, /* run-time capture: 'key' is Lua function;
'sib1' is capture body */
TThrow, /* labeled failure: ktable[key] is label's name */
} TTag;
/*
** Tree trees
** The first child of a tree (if there is one) is immediately after
** the tree. A reference to a second child (ps) is its position
** relative to the position of the tree itself.
*/
typedef struct TTree {
byte tag;
byte cap; /* kind of capture (if it is a capture) */
unsigned short key; /* key in ktable for Lua data (0 if no key) */
union {
int ps; /* occasional second child */
int n; /* occasional counter */
} u;
} TTree;
/*
** A complete pattern has its tree plus, if already compiled,
** its corresponding code
*/
typedef struct Pattern {
union Instruction *code;
int codesize;
TTree tree[1];
} Pattern;
/* number of children for each tree */
LUAI_FUNC const byte numsiblings[];
/* access to children */
#define sib1(t) ((t) + 1)
#define sib2(t) ((t) + (t)->u.ps)
#endif