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send "ingame" status change only to players which are inside the same battle #111
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it's useful to know whether someone is ingame or not, even if you're not in the same battle, eg. if you need to talk to a mod or a clan-mate you can pick one that is not ingame |
performance vs comfort sending status to every connected client is VERY inefficient i guess friend list should be used for that as well. |
Should also be sent to friends automatically, and should be able to query a user's status (like it works in most systems). |
Sorry, but i still think, the concerns would be seperated in a most clean fashion, if the client registers for the data it wants to hear and has to take the burden of concern. |
Perhaps its enough just to send the ingame status for battle hosts |
Sounds like a fairly good approximation if 100% accuracy is not required. |
closing for now - can be reopened in future if traffic reduction is needed |
this request is not about traffic reduction: its just not needed and also it scales very badly. |
as compromise only the ingame status of hosts could be send. |
no need to send it to all clients
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