Become a sponsor to Kyle Szklenski
My name is Kyle. I've been developing games since I was a child, almost 35 years ago now, and have never wanted to do otherwise! I am an expert in C#, as well as GDScript 1 and 2, and proficient in React-Native, Flutter/Dart, C++, Java, Kotlin, Objective-C, Swift, and more.
Several years ago, I discovered the Godot game engine. It was the first truly intuitive game engine for me: everything just made sense. And after discovering Firebase, the two seemed like the perfect match!
So I created the canonical cross-platform library for Firebase using the REST API, and have maintained it through all of the major Godot iterations since, including the massive 4.x upgrade with GDScript 2.0.
Your sponsorship would mean the world to me, and would help me to continue maintaining and extending the GodotFirebase open source initiative! Your support would allow me to keep developing libraries for the Godot game engine, as well as extending GodotFirebase support, writing documentation, and creating videos on its use. It would also make it easier for me to maintain my large, active Discord server, where I answer questions about GodotFirebase (and about Godot generally), as well as give folks a space to show off their work and share pictures of their very good pets.
YouTube: https://youtube.com/@kyleszklenski?si=iursPtGNIjt3a2D8
Patreon: https://patreon.com/KyleSzklenski
Featured work
-
GodotNuts/GodotFirebase
Implementations of Firebase for Godot using GDScript
GDScript 567 -
WolfgangSenff/HTTPSSEClient
An HTTPClient-based plugin to support the server-sent events protocol in Godot
GDScript 16 -
GodotNuts/GodotFirebaseTestHarness
A test harness for the Godot Firebase plugin
GDScript 4 -
GodotNuts/ScriptFactor
Repo for the ScriptFactor plugin, in addition to the game used to demo it; uses PotatoSackGames Godot game template repo.
GDScript 3