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Molotovs typically spread in a cone in the direction the player was facing when it was thrown (or equivalently, in the x/y direction of it's trajectory).
Right now, they always spread the same direction (possibly based on the bot's position when throwing).
The text was updated successfully, but these errors were encountered:
The last 2 were always zero in my tests when the nades are created, the 1st wasn't, but restoring it in the native didn't fix anything. I see m_angRotation gets updated in demoes, but it's not clear if the field impacts how the molotov will spread.
Molotovs typically spread in a cone in the direction the player was facing when it was thrown (or equivalently, in the x/y direction of it's trajectory).
Right now, they always spread the same direction (possibly based on the bot's position when throwing).
The text was updated successfully, but these errors were encountered: