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.NET version build error (not consistent) #5

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AstroFeline opened this issue Sep 1, 2024 · 2 comments
Open

.NET version build error (not consistent) #5

AstroFeline opened this issue Sep 1, 2024 · 2 comments

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@AstroFeline
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Hello, I'm getting this build error sometimes in Godot 4.3 .NET version

What's curious is that this error pops up maybe 1 every 5 times when building project after some script has changed.

This error occurs when hitting play and prevents the app from fully loading, when stopping and hitting play again everything runs fine

Maybe it's a compilation load order thing? I have no idea

MotionBlurError
@sphynx-owner
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Thank you for bringing this to my attention. I will look into the issue.

@QbieShay
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QbieShay commented Sep 2, 2024

Possibly related: godotengine/godot#90544

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