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SphereFS sandboxing by design provides write access to the ~/ directory, so that games have a place to store persistent data such as save files. See if there’s any way this can be supported using existing Web technologies and implement it if so.
The text was updated successfully, but these errors were encountered:
SphereFS sandboxing by design provides write access to the
~/
directory, so that games have a place to store persistent data such as save files. See if there’s any way this can be supported using existing Web technologies and implement it if so.The text was updated successfully, but these errors were encountered: