-
Notifications
You must be signed in to change notification settings - Fork 7
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat(civil3d): adds subassembly and parcel props (#305)
* adds general and class properties extractors * Update Speckle.Converters.Civil3dShared.projitems * adds class properties for catchments * adds catchment group proxies * catchment proxy bug fix * adds site props * Update ClassPropertiesExtractor.cs * Update ClassPropertiesExtractor.cs * adds network, structure, and pipes * registers pipe network * adds alignment basecurves and properties * adds profiles to alignments * adds corridors * fixes di and other corridor bugs * parses corridor solid property sets * Update CorridorHandler.cs * Update CorridorHandler.cs * adds body raw converter to autocad * adds calculated info * adds subassembly props * adds subassemblies, and parcels * adds volume surface stats * removes unnecessary * resolve merge conflict * handles name exception from some entity types * Update DBBodyToSpeckleRawConverter.cs
- Loading branch information
1 parent
617bb5f
commit 6e56c3c
Showing
4 changed files
with
147 additions
and
22 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters