From 3b27a31f77e6e2987731afe76e8f364b5db2980f Mon Sep 17 00:00:00 2001 From: Thomas Mathieson Date: Thu, 7 Jul 2022 21:25:27 +0200 Subject: [PATCH] Release 2.0.0 metadata --- OmsiHook/OmsiHook.csproj | 6 +++--- README.md | 3 --- 2 files changed, 3 insertions(+), 6 deletions(-) diff --git a/OmsiHook/OmsiHook.csproj b/OmsiHook/OmsiHook.csproj index 93b6fb8..732b700 100644 --- a/OmsiHook/OmsiHook.csproj +++ b/OmsiHook/OmsiHook.csproj @@ -10,9 +10,9 @@ OmsiHook is a simple library for hooking into Omsi's memory for modding. true false - 1.4.0.0 - 1.4.0.0 - 1.5.0 + 2.0.0.1 + 2.0.0.1 + 2.0.0 LGPL-3.0-only False README.md diff --git a/README.md b/README.md index 4144319..47b75c8 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,6 @@ Omsi hooking and modding sdk. [![Nuget](https://img.shields.io/nuget/v/omsihook)](https://www.nuget.org/packages/OmsiHook/) [![OMSI Version](https://img.shields.io/badge/OMSI%20Version-2.3.004-orange)](https://store.steampowered.com/app/252530/OMSI_2_Steam_Edition/) -> :warning: **Deprecation Notice** - All OMSI Globals are being moved to the OmsiHook.Globals property, existing code is still functional in this version, -> but may break in upcoming versions, a transition to the new property is recommended. - The dead simple way to hook into Omsi and fiddle with it's memory. In it's current state we only have mappings for a limited number of Omsi objects, but it's easy to extend. Allows both reading and writing data from Omsi in real time, but currently doesn't allow for anything that requires memory allocation