-
Notifications
You must be signed in to change notification settings - Fork 270
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Timeout errors on every frame when rendering blue screen #195
Comments
In case it's related I also found that the example animation at https://github.com/sotrh/learn-wgpu/tree/master/code/intermediate/tutorial12-camera runs at a very high frame rate and the example with controls at https://github.com/sotrh/learn-wgpu/tree/master/code/beginner/tutorial7-instancing reads inputs so quickly that it's hard to move around the scene. |
After doing some more digging I've found that timeout errors aren't emitted on every frame, just that there's 1 call to |
I'll need to do some research on this. |
Are you still running into issues on the latest version of wgpu? |
At the point in https://sotrh.github.io/learn-wgpu/beginner/tutorial2-swapchain/#render where the code renders a blue screen the code runs and displays the screen successfully but each frame also emits a Timeout error. I verified the same result when running the code at https://github.com/sotrh/learn-wgpu/blob/master/code/beginner/tutorial2-swapchain/src/main.rs to to draw a triangle. Is this expected or is there some way to fix it?
The text was updated successfully, but these errors were encountered: