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map_of_character_To_glyph_index.go
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map_of_character_To_glyph_index.go
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package gopdf
// MapOfCharacterToGlyphIndex map of CharacterToGlyphIndex
type MapOfCharacterToGlyphIndex struct {
keyIndexs map[rune]int //for search index in keys
Keys []rune
Vals []uint
}
// NewMapOfCharacterToGlyphIndex new CharacterToGlyphIndex
func NewMapOfCharacterToGlyphIndex() *MapOfCharacterToGlyphIndex {
var m MapOfCharacterToGlyphIndex
m.keyIndexs = make(map[rune]int)
return &m
}
// KeyExists key is exists?
func (m *MapOfCharacterToGlyphIndex) KeyExists(k rune) bool {
/*for _, key := range m.Keys {
if k == key {
return true
}
}*/
if _, ok := m.keyIndexs[k]; ok {
return true
}
return false
}
// Set set key and value to map
func (m *MapOfCharacterToGlyphIndex) Set(k rune, v uint) {
m.keyIndexs[k] = len(m.Keys)
m.Keys = append(m.Keys, k)
m.Vals = append(m.Vals, v)
}
// Index get index by key
func (m *MapOfCharacterToGlyphIndex) Index(k rune) (int, bool) {
/*for i, key := range m.Keys {
if k == key {
return i, true
}
}*/
if index, ok := m.keyIndexs[k]; ok {
return index, true
}
return -1, false
}
// Val get value by Key
func (m *MapOfCharacterToGlyphIndex) Val(k rune) (uint, bool) {
i, ok := m.Index(k)
if !ok {
return 0, false
}
return m.Vals[i], true
}
// AllKeys get keys
func (m *MapOfCharacterToGlyphIndex) AllKeys() []rune {
return m.Keys
}
// AllVals get all values
func (m *MapOfCharacterToGlyphIndex) AllVals() []uint {
return m.Vals
}