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Passing an option to a specific converter affects other instances of the converter since options are merged into showdown's global options
Example:
var foo = new showdown.Converter({myOption: true}); console.log(showdown.getOptions());
outputs
{myOption: true}
The text was updated successfully, but these errors were encountered:
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Passing an option to a specific converter affects other instances of the converter since options are merged into showdown's global options
Example:
outputs
The text was updated successfully, but these errors were encountered: