diff --git a/mp/src/game/server/sdk/sdk_player.cpp b/mp/src/game/server/sdk/sdk_player.cpp index 5f618eef6..395051ef1 100644 --- a/mp/src/game/server/sdk/sdk_player.cpp +++ b/mp/src/game/server/sdk/sdk_player.cpp @@ -786,7 +786,7 @@ void CSDKPlayer::PreThink(void) // we need to start from a higher offset if we're not diving (18 works!) int iOffset = 13*!m_Shared.IsDiving(); - UTIL_TraceHull(GetAbsOrigin() + Vector(0, 0, 5+iOffset), GetAbsOrigin() + vecNormalizedVelocity*40 + Vector(0, 0, 10), Vector(-16, -16, -16), Vector(16, 16, 16), MASK_SOLID_BRUSHONLY, this, COLLISION_GROUP_NONE, &tr ); + UTIL_TraceHull(GetAbsOrigin() + Vector(0, 0, 5+iOffset), GetAbsOrigin() + vecNormalizedVelocity*40 + Vector(0, 0, 10), Vector(-16, -16, -15), Vector(16, 16, 14), MASK_SOLID_BRUSHONLY, this, COLLISION_GROUP_NONE, &tr ); CBaseEntity* pHit = NULL;