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As of now, DataTypeParser is very strict, it expect exact amount of spaces here and there. Worse, if you make a mistake, it does not say parse error but it fails later with "program contains no decls" which is confusing. This has bitten me couple times.
Needless to say that upstream Sprite parser is not that strict.
The text was updated successfully, but these errors were encountered:
As of now,
DataTypeParser
is very strict, it expect exact amount of spaces here and there. Worse, if you make a mistake, it does not say parse error but it fails later with "program contains no decls" which is confusing. This has bitten me couple times.Needless to say that upstream Sprite parser is not that strict.
The text was updated successfully, but these errors were encountered: