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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.12)
project(argos3_examples)
if(APPLE)
# Add address sanitizer support for CLang
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -fsanitize=address -fno-optimize-sibling-calls -fno-omit-frame-pointer")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fsanitize=address -fno-optimize-sibling-calls -fno-omit-frame-pointer")
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} -fsanitize=address")
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} -fsanitize=address")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} -fsanitize=address")
endif(APPLE)
# Deactivate RPATH for MacOSX
set(CMAKE_MACOSX_RPATH 0)
# Set the path where CMake will find additional scripts
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/cmake)
# Find the ARGoS package, make sure to save the ARGoS prefix
find_package(PkgConfig)
pkg_check_modules(ARGOS REQUIRED argos3_simulator)
set(ARGOS_PREFIX ${ARGOS_PREFIX} CACHE INTERNAL "")
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${ARGOS_PREFIX}/share/argos3/cmake)
# Check whether all the necessary libs have been installed to compile the
# code that depends on Qt and OpenGL
include(ARGoSCheckQTOpenGL)
# Look for the (optional) galib library
find_package(GALIB)
if(GALIB_FOUND)
include_directories(${GALIB_INCLUDE_DIRS})
endif(GALIB_FOUND)
# Find Lua
find_package(Lua52 REQUIRED)
# Set ARGoS include dir
include_directories(${CMAKE_SOURCE_DIR} ${ARGOS_INCLUDE_DIRS} ${LUA_INCLUDE_DIR})
# Set ARGoS link dir
link_directories(${ARGOS_LIBRARY_DIRS})
# Descend into the controllers directory
add_subdirectory(controllers)
# Descend into the loop_functions directory
add_subdirectory(loop_functions)
# Descend into the embedding directory
add_subdirectory(embedding)