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This repository has been archived by the owner on Dec 18, 2018. It is now read-only.
blinky.exe crashes upon launching. Windows 7 64-bit.
This is the same behavior as tyrquake-0.61-1222-gb46aa1d-win32, if I launch tyr-quake.exe or tyr-qwcl.exe. However, tyr-glquake.exe or tyr-glqwcl.exe seems to work correctly (but I can't change the resolution while in-game, because then the game continues without textures).
I have Cygwin64 installed and I tried compiling Blinky, but ran into a lot of trouble (which compiler should be used, lua library linking, etc.). Considering this would be the first time compiling inside a Cygwin environment, I'm lost. (I'm used to compiling in Linux, but I'm not used to the Cygwin/Mingw toolchain.)
I wish I could provide more info...
The text was updated successfully, but these errors were encountered:
Thanks for reporting, I've gotten a few crash reports about windows 7 64-bit, but I've also had people tell me that it works for them on that exact setup. I built the binary on a Windows 8 64bit VM. The fact that the original tyrquake doesn't build properly either worries me that it may be something that Tyrann will have to fix.
blinky.exe
crashes upon launching. Windows 7 64-bit.This is the same behavior as tyrquake-0.61-1222-gb46aa1d-win32, if I launch
tyr-quake.exe
ortyr-qwcl.exe
. However,tyr-glquake.exe
ortyr-glqwcl.exe
seems to work correctly (but I can't change the resolution while in-game, because then the game continues without textures).I have Cygwin64 installed and I tried compiling Blinky, but ran into a lot of trouble (which compiler should be used, lua library linking, etc.). Considering this would be the first time compiling inside a Cygwin environment, I'm lost. (I'm used to compiling in Linux, but I'm not used to the Cygwin/Mingw toolchain.)
I wish I could provide more info...
The text was updated successfully, but these errors were encountered: