Skip to content
This repository has been archived by the owner on Mar 30, 2019. It is now read-only.

Optimized Code in Release build won't render with F# #1109

Open
ghost opened this issue Dec 5, 2018 · 0 comments
Open

Optimized Code in Release build won't render with F# #1109

ghost opened this issue Dec 5, 2018 · 0 comments

Comments

@ghost
Copy link

ghost commented Dec 5, 2018

Triangles are not rendered in Release build. Clear color is rendered though, and even the audio still works.

I tried to force x86, and x64, but only disabling 'Optimize code' renders the triangles again. I tried DotNet 4.5, 4.7, and even 4.7.1, but no difference. Tried F# version 4.0.0.1, and the latest 4.5.1. SharpDX 3 also doesn't seem to change anything.

So, needless to say that this makes it impossible to make a game with F#. :/

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

0 participants