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mainwindow.h
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "cellbutton.h"
#include "game.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
struct acrossShip cross;
QDynamicButton* cells[10][10];
QDynamicButton* cells2[10][10];
public slots:
void on_addButton_clicked();
void on_deleteButton_clicked();
void on_Player2_triggered();
//void genButton(char f);
void genButton(char flag);
void on_Bot_triggered();
void slotGetNumber();
void slotGetNumber2();
void on_exit_triggered();
void on_delWinList_triggered();
private slots:
void on_pushButton_clicked();
private:
Ui::MainWindow *ui;
Game game;
void switchPlayer();
void disablePlayer();
int checkKill(int i, int *mas, char flag);
int checkWin();
void setKill(int is, int js, int* mas, char flag);
void goBot();
void reversPlus(int *plus);
};
#endif // MAINWINDOW_H