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I've just been able to clone the repo to a new directory, open it up on Godot 4.3 and get it running without any changes just by pressing the play button.
Git isn't really great at handling large binary files so it is possible that it got corrupted while the repo was being cloned.
If this is a fresh clone can you please start over? If you have any modifications on the code you might want to clone to a different directory and see if you can open that one without issues.
If that seems to solve the issue, you can either carry your modifications over to the new repo manually, or by forking the repo and pushing your modifications but I'd suggest the manual way, really.
Its in the assets but when I try to run it or fix the dependencies it says the player is corrupted.
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