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Reduce memory usage of canvas path #13

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34 changes: 18 additions & 16 deletions modes/canvas/path.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,12 @@
var Class = require('../../core/class');
var Path = require('../../core/path');

var MOVE = 0,
LINE = 1,
BEZIER_CURVE = 2,
ARC = 3,
CLOSE = 4;

var CanvasPath = Class(Path, {

initialize: function(path){
Expand All @@ -20,36 +26,26 @@ var CanvasPath = Class(Path, {
},

onMove: function(sx, sy, x, y){
this.path.push(function(context){
context.moveTo(x, y);
});
this.path.push(MOVE, x, y);
},

onLine: function(sx, sy, x, y){
this.path.push(function(context){
context.lineTo(x, y);
});
this.path.push(LINE, x, y);
},

onBezierCurve: function(sx, sy, p1x, p1y, p2x, p2y, x, y){
this.path.push(function(context){
context.bezierCurveTo(p1x, p1y, p2x, p2y, x, y);
});
this.path.push(BEZIER_CURVE, p1x, p1y, p2x, p2y, x, y);
},

_arcToBezier: Path.prototype.onArc,

onArc: function(sx, sy, ex, ey, cx, cy, rx, ry, sa, ea, ccw, rotation){
if (rx != ry || rotation) return this._arcToBezier(sx, sy, ex, ey, cx, cy, rx, ry, sa, ea, ccw, rotation);
this.path.push(function(context){
context.arc(cx, cy, rx, sa, ea, ccw);
});
this.path.push(ARC, cx, cy, rx, sa, ea, ccw);
},

onClose: function(){
this.path.push(function(context){
context.closePath();
});
this.path.push(CLOSE);
},

toCommands: function(){
Expand All @@ -58,4 +54,10 @@ var CanvasPath = Class(Path, {

});

module.exports = CanvasPath;
CanvasPath.MOVE = MOVE;
CanvasPath.LINE = LINE;
CanvasPath.BEZIER_CURVE = BEZIER_CURVE;
CanvasPath.ARC = ARC;
CanvasPath.CLOSE = CLOSE;

module.exports = CanvasPath;
40 changes: 36 additions & 4 deletions modes/canvas/shape.js
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,40 @@ var Class = require('../../core/class');
var Base = require('./base');
var Path = require('./path');

var MOVE = Path.MOVE;
var LINE = Path.LINE;
var BEZIER_CURVE = Path.BEZIER_CURVE;
var ARC = Path.ARC;
var CLOSE = Path.CLOSE;

function executeCommands(context, commands) {
var i = 0, l = commands.length, cmd;
while (i < l) {
cmd = commands[i++];
switch (cmd) {
case MOVE:
context.moveTo(commands[i++], commands[i++]);
break;
case LINE:
context.lineTo(commands[i++], commands[i++]);
break;
case BEZIER_CURVE:
context.bezierCurveTo(
commands[i++], commands[i++], commands[i++],
commands[i++], commands[i++], commands[i++]);
break;
case ARC:
context.arc(
commands[i++], commands[i++], commands[i++],
commands[i++], commands[i++], commands[i++]);
break;
case CLOSE:
context.closePath();
break;
}
}
}

module.exports = Class(Base, {

base_initialize: Base.prototype.initialize,
Expand All @@ -28,8 +62,7 @@ module.exports = Class(Base, {
var context = Base._genericContext, commands = this._commands;
if (!commands) return null;
context.beginPath();
for (var i = 0, l = commands.length; i < l; i++)
commands[i](context);
executeCommands(context, commands);
return context.isPointInPath(x, y) ? this : null;
}
if (x > 0 && y > 0 && x < this.width && y < this.height){
Expand Down Expand Up @@ -66,8 +99,7 @@ module.exports = Class(Base, {
}
}

for (var i = 0, l = commands.length; i < l; i++)
commands[i](context);
executeCommands(context, commands);

if (fill){
var m = this._fillTransform;
Expand Down