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Currently I think state cannot be kept between such source code refresh, new Engine instance with new scripts executed into it. |
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I have an question related to this also. Its safe multiple instances of new For example i'm creating an plugin/module based system, that means each script will have two global functions I'm using same technique like Lua Script State Lifetime, you have per script It's ok about memory conditions? |
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It is possible to do some kind of hot reloading with Jint (3)?
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