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SerialCommand.cpp
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SerialCommand.cpp
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/*******************************************************************************
SerialCommand - An Arduino library to tokenize and parse commands received over
a serial port.
Copyright (C) 2011-2013 Steven Cogswell <[email protected]>
http://awtfy.com
See SerialCommand.h for version history.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
***********************************************************************************/
#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h"
#else
#include "WProgram.h"
#endif
#include "SerialCommand.h"
#include <string.h>
#ifndef SERIALCOMMAND_HARDWAREONLY
#include <SoftwareSerial.h>
#endif
// Constructor makes sure some things are set.
SerialCommand::SerialCommand()
{
usingSoftwareSerial=0;
strncpy(delim," ",MAXDELIMETER); // strtok_r needs a null-terminated string
term='\r'; // return character, default terminator for commands
numCommand=0; // Number of callback handlers installed
clearBuffer();
}
#ifndef SERIALCOMMAND_HARDWAREONLY
// Constructor to use a SoftwareSerial object
SerialCommand::SerialCommand(SoftwareSerial &_SoftSer)
{
usingSoftwareSerial=1;
SoftSerial = &_SoftSer;
strncpy(delim," ",MAXDELIMETER); // strtok_r needs a null-terminated string
term='\r'; // return character, default terminator for commands
numCommand=0; // Number of callback handlers installed
clearBuffer();
}
#endif
//
// Initialize the command buffer being processed to all null characters
//
void SerialCommand::clearBuffer()
{
for (int i=0; i<SERIALCOMMANDBUFFER; i++)
{
buffer[i]='\0';
}
bufPos=0;
}
// Retrieve the next token ("word" or "argument") from the Command buffer.
// returns a NULL if no more tokens exist.
char *SerialCommand::next()
{
char *nextToken;
nextToken = strtok_r(NULL, delim, &last);
return nextToken;
}
// This checks the Serial stream for characters, and assembles them into a buffer.
// When the terminator character (default '\r') is seen, it starts parsing the
// buffer for a prefix command, and calls handlers setup by addCommand() member
void SerialCommand::readSerial()
{
// If we're using the Hardware port, check it. Otherwise check the user-created SoftwareSerial Port
#ifdef SERIALCOMMAND_HARDWAREONLY
while (Serial.available() > 0)
#else
while ((usingSoftwareSerial==0 && Serial.available() > 0) || (usingSoftwareSerial==1 && SoftSerial->available() > 0) )
#endif
{
int i;
boolean matched;
if (usingSoftwareSerial==0) {
// Hardware serial port
inChar=Serial.read(); // Read single available character, there may be more waiting
} else {
#ifndef SERIALCOMMAND_HARDWAREONLY
// SoftwareSerial port
inChar = SoftSerial->read(); // Read single available character, there may be more waiting
#endif
}
#ifdef SERIALCOMMANDDEBUG
Serial.print(inChar); // Echo back to serial stream
#endif
if (inChar==term) { // Check for the terminator (default '\r') meaning end of command
#ifdef SERIALCOMMANDDEBUG
Serial.print("Received: ");
Serial.println(buffer);
#endif
bufPos=0; // Reset to start of buffer
token = strtok_r(buffer,delim,&last); // Search for command at start of buffer
if (token == NULL) return;
matched=false;
for (i=0; i<numCommand; i++) {
#ifdef SERIALCOMMANDDEBUG
Serial.print("Comparing [");
Serial.print(token);
Serial.print("] to [");
Serial.print(CommandList[i].command);
Serial.println("]");
#endif
// Compare the found command against the list of known commands for a match
if (strncmp(token,CommandList[i].command,SERIALCOMMANDBUFFER) == 0)
{
#ifdef SERIALCOMMANDDEBUG
Serial.print("Matched Command: ");
Serial.println(token);
#endif
// Execute the stored handler function for the command
(*CommandList[i].function)();
clearBuffer();
matched=true;
break;
}
}
if (matched==false) {
(*defaultHandler)();
clearBuffer();
}
}
if (isprint(inChar)) // Only printable characters into the buffer
{
buffer[bufPos++]=inChar; // Put character into buffer
buffer[bufPos]='\0'; // Null terminate
if (bufPos > SERIALCOMMANDBUFFER-1) bufPos=0; // wrap buffer around if full
}
}
}
// Adds a "command" and a handler function to the list of available commands.
// This is used for matching a found token in the buffer, and gives the pointer
// to the handler function to deal with it.
void SerialCommand::addCommand(const char *command, void (*function)())
{
if (numCommand < MAXSERIALCOMMANDS) {
#ifdef SERIALCOMMANDDEBUG
Serial.print(numCommand);
Serial.print("-");
Serial.print("Adding command for ");
Serial.println(command);
#endif
strncpy(CommandList[numCommand].command,command,SERIALCOMMANDBUFFER);
CommandList[numCommand].function = function;
numCommand++;
} else {
// In this case, you tried to push more commands into the buffer than it is compiled to hold.
// Not much we can do since there is no real visible error assertion, we just ignore adding
// the command
#ifdef SERIALCOMMANDDEBUG
Serial.println("Too many handlers - recompile changing MAXSERIALCOMMANDS");
#endif
}
}
// This sets up a handler to be called in the event that the receveived command string
// isn't in the list of things with handlers.
void SerialCommand::addDefaultHandler(void (*function)())
{
defaultHandler = function;
}