Releases: schwarper/cs2-store
Releases · schwarper/cs2-store
0.0.9
0.0.8
- Fixed a text about unequip (0.0.7-0.0.8)
- Added database query minimum pool size, maximum pool size and connection idle timeout values. These values prevent crashes caused by large numbers of database queries.
Thanks to @xshadowbringer
0.0.7
- Added a setting that allows you to choose whether or not to purchase a weapon in the pistol round.
- Added null control to CCSPlayerController data.
- Fixed an issue where trying to save the database of people who disconnected without joining the game.
- The check that causes an error in the model change command has been removed and a check if the model is null has been added.
- The GlobalGameRules null check has been removed.
- Fixed the problem with gravity items not working.
Thanks to @xshadowbringer
0.0.6
0.0.5
- If the total in the Credits.Give system is less than zero, the control has been added.
- Apis have been updated. Some API names have been changed. New API commands added.
- Colored skin added.
- Ontick has been made common for trail and coloredskin.
- Simplified the player pull command in the smoke item.
- Respawn has been adjusted so that it can only be picked up when dead.
- The alive parts of items have been made null when equipable is true.
- Trail has been changed. You must enter the entity model in the unique section.
- Added the command to prevent giving credits in warmup.
Thanks to @oppars01 for trail
0.0.4
- Added store core files
- Some database commands have been freed from asynchronous execution.
- TryGetValue has been used instead of ContainsKey for GlobalDictionaryPlayer data.
- Added sample file for api system.
- Added api files
- Added ua and ru lang files.
Thanks to @partiusfabaa for api system
0.0.3
- Removed unnecessary print text used for debugging.
- Model change command moved to PlayerUtils. Fixed problems with models.
- Health command moved to PlayerUtils and max health added to config file.
- Added SetStateChanged command for armour and added max armour to config file.
- Fixed problem where item would not be purchased if return was placed in equip section for items that cannot be equipped.
- Fixed issue where store_equipments could not be retrieved from the database.
- Database playerName value was set to utf8mb4_unicode_ci. Please update the database.
0.0.2
- Default model commands have been combined into a single function.
- Fixed problem where equip would not work when buying items that are not equipable.
- Changed VIP and Sell event from object to string.
- Fixed trail (made it equipable)
- Added check if player is in GlobalDictionaryPlayer list when player connects to server.