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Releases: schwarper/cs2-store

0.0.9

29 Mar 00:25
5ea6749
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  • Whether the player is vip or not and the commands to add type have been added to the item class. The api file is set to retrieve this command from the item class.
  • Unnecessary commands have been removed and simplified.

0.0.8

28 Mar 02:11
f5b76e2
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  • Fixed a text about unequip (0.0.7-0.0.8)
  • Added database query minimum pool size, maximum pool size and connection idle timeout values. These values prevent crashes caused by large numbers of database queries.

Thanks to @xshadowbringer

0.0.7

26 Mar 04:29
ed05111
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  • Added a setting that allows you to choose whether or not to purchase a weapon in the pistol round.
  • Added null control to CCSPlayerController data.
  • Fixed an issue where trying to save the database of people who disconnected without joining the game.
  • The check that causes an error in the model change command has been removed and a check if the model is null has been added.
  • The GlobalGameRules null check has been removed.
  • Fixed the problem with gravity items not working.

Thanks to @xshadowbringer

0.0.6

23 Mar 23:46
357b3a5
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  • Some commands are set to static.
  • Check if player is alive has been added to the ChangeModel command.
  • Sound has been added.
  • Open added.
  • Grenadetrail added.
  • Changed the AddMenu command.
  • Changed some menu names.
  • Updated lang files. [Chatgpt translation]
  • Added grenade trail.

Thanks to @K4mYY & @ilhnlvl

0.0.5

21 Mar 23:14
563bcdc
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  • If the total in the Credits.Give system is less than zero, the control has been added.
  • Apis have been updated. Some API names have been changed. New API commands added.
  • Colored skin added.
  • Ontick has been made common for trail and coloredskin.
  • Simplified the player pull command in the smoke item.
  • Respawn has been adjusted so that it can only be picked up when dead.
  • The alive parts of items have been made null when equipable is true.
  • Trail has been changed. You must enter the entity model in the unique section.
  • Added the command to prevent giving credits in warmup.

Thanks to @oppars01 for trail

0.0.4

19 Mar 02:17
62f29a4
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  • Added store core files
  • Some database commands have been freed from asynchronous execution.
  • TryGetValue has been used instead of ContainsKey for GlobalDictionaryPlayer data.
  • Added sample file for api system.
  • Added api files
  • Added ua and ru lang files.

Thanks to @partiusfabaa for api system

0.0.3

18 Mar 22:52
f791291
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  • Removed unnecessary print text used for debugging.
  • Model change command moved to PlayerUtils. Fixed problems with models.
  • Health command moved to PlayerUtils and max health added to config file.
  • Added SetStateChanged command for armour and added max armour to config file.
  • Fixed problem where item would not be purchased if return was placed in equip section for items that cannot be equipped.
  • Fixed issue where store_equipments could not be retrieved from the database.
  • Database playerName value was set to utf8mb4_unicode_ci. Please update the database.

0.0.2

18 Mar 16:02
8216644
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  • Default model commands have been combined into a single function.
  • Fixed problem where equip would not work when buying items that are not equipable.
  • Changed VIP and Sell event from object to string.
  • Fixed trail (made it equipable)
  • Added check if player is in GlobalDictionaryPlayer list when player connects to server.

0.0.1

18 Mar 10:12
dda59fd
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Initial release