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config.toml
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config.toml
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[Tag]
Tag = "{red}[Store] "
[DatabaseConnection]
Host = ""
Port = 3306
User = ""
Password = ""
Name = ""
DatabaseEquipTableName = "store_equipments"
[Commands]
Credits = [ "credits", "tl" ]
Store = [ "store", "shop", "market" ]
Inventory = [ "inv", "inventory" ]
GiveCredits = [ "givecredits" ]
Gift = [ "gift" ]
ResetPlayer = [ "resetplayer" ]
ResetDatabase = [ "resetdatabase" ]
# Should you not wish to utilise the default model, you are free to leave the list blank.
[DefaultModels]
Terrorist = [ "characters/models/ctm_fbi/ctm_fbi_variantb.vmdl" ]
CounterTerrorist = [ "characters/models/tm_leet/tm_leet_variantj.vmdl" ]
[Credits]
Start = 0
IntervalActiveInActive = 60
AmountActive = 10
AmountInActive = 1
AmountKill = 1
IgnoreWarmup = true
[Menu]
EnableSelling = true
EnableConfirmMenu = true
UseWASDMenu = true # If you mark it as false, it will be used as CentreHtmlMenu.
VipFlag = "@css/root" # Individuals in possession of the requisite authorisation shall be entitled to utilise equipable items free of charge. Making this field empty will result in the cancellation of Vip.
MenuPressSoundYes = ""
MenuPressSoundNo = ""
[Settings]
MaxHealth = 0
MaxArmor = 0
SellRatio = 0.6 # This setting determines the ratio of money you will receive when you sell the item.
ApplyPlayerskinDelay = 0.6
SellUsePurchaseCredit = false # If true, the selling ratio is calculated based on the price at which you bought the item. If false, it is calculated based on the current store price.
DefaultModelDisableLeg = false
Model0Model1Flag = "@css/root"