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I would like to send information about the current stream to a new Websocket client when it connects, and thus update its content on loading.
I see that we have the events eg. audio_info, and others. Is there a way to trigger these events from my main.cpp not relying on the library to trigger the events.
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Hi
I would like to send information about the current stream to a new Websocket client when it connects, and thus update its content on loading.
I see that we have the events eg. audio_info, and others. Is there a way to trigger these events from my main.cpp not relying on the library to trigger the events.
Any help grateful recieved
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