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Monster infighting related to balance system causes 200 objects to be created every fucking second #73

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DaedalusGame opened this issue Jun 23, 2015 · 1 comment

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@DaedalusGame
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SAWUUUUUU

http://i.imgur.com/3T7tCqr.png

@sawu-tg
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sawu-tg commented Jun 23, 2015

Every second is a bit of an overstatement; It does need a slight nerf though.

A majority of the objects are effects from spells, (like 10 - 15 objects per beam). I could just remove beam attacks from them, but really, we need to fix beam's garbage collection.

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