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runtime error: undefined proc or verb /mob/dm/activeHandEmpty().
proc name: Click (/atom/movable/Click) source file: atom.dm,99 usr: Dungeon Master (/mob/dm) src: Teal comfy chair (/obj/furniture/seat/chair/comfy/teal) call stack: Teal comfy chair (/obj/furniture/seat/chair/comfy/teal): Click(Lobby Floor (5,12,1) (/turf/floor/lobbyFloor), "mapwindow.map", "icon-x=21;icon-y=6;left=1;scre...") LordBistian (/client): Click(Teal comfy chair (/obj/furniture/seat/chair/comfy/teal), Lobby Floor (5,12,1) (/turf/floor/lobbyFloor), "mapwindow.map", "icon-x=21;icon-y=6;left=1;scre...")
The text was updated successfully, but these errors were encountered:
MAKE IT A PLAYER TYPE OR DIE
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runtime error: undefined proc or verb /mob/dm/activeHandEmpty().
proc name: Click (/atom/movable/Click)
source file: atom.dm,99
usr: Dungeon Master (/mob/dm)
src: Teal comfy chair (/obj/furniture/seat/chair/comfy/teal)
call stack:
Teal comfy chair (/obj/furniture/seat/chair/comfy/teal): Click(Lobby Floor (5,12,1) (/turf/floor/lobbyFloor), "mapwindow.map", "icon-x=21;icon-y=6;left=1;scre...")
LordBistian (/client): Click(Teal comfy chair (/obj/furniture/seat/chair/comfy/teal), Lobby Floor (5,12,1) (/turf/floor/lobbyFloor), "mapwindow.map", "icon-x=21;icon-y=6;left=1;scre...")
The text was updated successfully, but these errors were encountered: