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FFAudioTrack.m
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FFAudioTrack.m
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//
// Movist
//
// Copyright 2006 ~ 2008 Yong-Hoe Kim, Cheol Ju. All rights reserved.
// Yong-Hoe Kim <[email protected]>
// Cheol Ju <[email protected]>
//
// This file is part of Movist.
//
// Movist is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// Movist is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#import "FFTrack.h"
@implementation FFAudioTrack
+ (id)audioTrackWithAVStream:(AVStream*)stream index:(int)index
{
return [[[FFAudioTrack alloc] initWithAVStream:stream index:index] autorelease];
}
- (BOOL)initTrack:(int*)errorCode passThrough:(BOOL)passThrough
{
PTS_TO_SEC = av_q2d(_stream->time_base);
_passThrough = passThrough;
_enabled = FALSE;
_running = FALSE;
_decodedFrame = avcodec_alloc_frame();
AVCodecContext* context = _stream->codec;
if (!_passThrough) {
// request downmix.
// but don't increase channel count unnecessarily
context->request_channels = MIN(2, context->channels);
}
if (![super initTrack:errorCode]) {
return FALSE;
}
return TRUE;
}
- (void)cleanupTrack
{
assert(!_running);
av_free(_decodedFrame);
[super cleanupTrack];
}
- (void)quit
{
[self stopAudio];
[super quit];
}
- (BOOL)isAc3Dts
{
return _stream->codec->codec_id == CODEC_ID_DTS ||
_stream->codec->codec_id == CODEC_ID_AC3;
}
- (void)startAudio
{
_running = TRUE;
int error;
if (_passThrough) {
assert(!_audioUnit);
if (![self initDigitalAudio:&error]) {
_enabled = FALSE;
_running = FALSE;
return;
}
[self startDigitalAudio];
}
else {
assert(!_audioDev);
if (![self initAnalogAudio:&error]) {
_enabled = FALSE;
_running = FALSE;
return;
}
[self startAnalogAudio];
}
}
- (void)stopAudio
{
if (!_running) {
return;
}
if (_passThrough) {
[self stopDigitalAudio];
[self cleanupDigitalAudio];
}
else {
[self stopAnalogAudio];
[self cleanupAnalogAudio];
}
assert(!_running);
}
- (float)volume { return _volume; }
- (void)setVolume:(float)volume { _volume = volume; }
- (void)setSpeakerCount:(int)count { _speakerCount = count; }
- (void)putPacket:(AVPacket*)packet
{
if (_passThrough) {
[self putDigitalAudioPacket:packet];
}
else {
[self decodePacket:packet];
}
}
- (void)clearQueue
{
if (_passThrough) {
[self clearDigitalDataQueue];
}
else {
[self clearAnalogDataQueue];
}
}
@end