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isaac64.h
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isaac64.h
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/*
ISAAC64 Random number generator based on code by Bob Jenkins on the public domain
See http://burtleburtle.net/bob/rand/isaacafa.html
*/
#define RANDSIZL (8)
#define RANDSIZ (1<<RANDSIZL)
struct isaac64_state {
uint64_t randrsl[RANDSIZ], randcnt;
uint64_t mm[RANDSIZ];
uint64_t aa, bb, cc;
};
typedef struct isaac64_state isaac64_state_t;
#define ind(mm,x) (*(uint64_t *)((unsigned char *)(mm) + ((x) & ((RANDSIZ-1)<<3))))
#define rngstep(mix,a,b,mm,m,m2,r,x) \
{ \
x = *m; \
a = (mix) + *(m2++); \
*(m++) = y = ind(mm,x) + a + b; \
*(r++) = b = ind(mm,y>>RANDSIZL) + x; \
}
void isaac64(isaac64_state_t *is) {
uint64_t a,b,x,y,*m,*m2,*r,*mend;
m=is->mm; r=is->randrsl;
a = is->aa; b = is->bb + (++is->cc);
for (m = is->mm, mend = m2 = m+(RANDSIZ/2); m<mend; )
{
rngstep(~(a^(a<<21)), a, b, is->mm, m, m2, r, x);
rngstep( a^(a>>5) , a, b, is->mm, m, m2, r, x);
rngstep( a^(a<<12) , a, b, is->mm, m, m2, r, x);
rngstep( a^(a>>33) , a, b, is->mm, m, m2, r, x);
}
for (m2 = is->mm; m2<mend; )
{
rngstep(~(a^(a<<21)), a, b, is->mm, m, m2, r, x);
rngstep( a^(a>>5) , a, b, is->mm, m, m2, r, x);
rngstep( a^(a<<12) , a, b, is->mm, m, m2, r, x);
rngstep( a^(a>>33) , a, b, is->mm, m, m2, r, x);
}
is->bb = b; is->aa = a;
}
#define mix(a,b,c,d,e,f,g,h) \
{ \
a-=e; f^=h>>9; h+=a; \
b-=f; g^=a<<9; a+=b; \
c-=g; h^=b>>23; b+=c; \
d-=h; a^=c<<15; c+=d; \
e-=a; b^=d>>14; d+=e; \
f-=b; c^=e<<20; e+=f; \
g-=c; d^=f>>17; f+=g; \
h-=d; e^=g<<14; g+=h; \
}
void randinit(isaac64_state_t *is, int flag) {
int i;
uint64_t a,b,c,d,e,f,g,h;
is->aa=is->bb=is->cc=(uint64_t)0;
#ifdef _MSC_VER
a=b=c=d=e=f=g=h=0x9e3779b97f4a7c13; /* the golden ratio */
#else
a=b=c=d=e=f=g=h=0x9e3779b97f4a7c13LLU; /* the golden ratio */
#endif
for (i=0; i<4; ++i) /* scramble it */
{
mix(a,b,c,d,e,f,g,h);
}
for (i=0; i<RANDSIZ; i+=8) /* fill in mm[] with messy stuff */
{
if (flag) /* use all the information in the seed */
{
a+=is->randrsl[i ]; b+=is->randrsl[i+1]; c+=is->randrsl[i+2]; d+=is->randrsl[i+3];
e+=is->randrsl[i+4]; f+=is->randrsl[i+5]; g+=is->randrsl[i+6]; h+=is->randrsl[i+7];
}
mix(a,b,c,d,e,f,g,h);
is->mm[i ]=a; is->mm[i+1]=b; is->mm[i+2]=c; is->mm[i+3]=d;
is->mm[i+4]=e; is->mm[i+5]=f; is->mm[i+6]=g; is->mm[i+7]=h;
}
if (flag)
{ /* do a second pass to make all of the seed affect all of mm */
for (i=0; i<RANDSIZ; i+=8)
{
a+=is->mm[i ]; b+=is->mm[i+1]; c+=is->mm[i+2]; d+=is->mm[i+3];
e+=is->mm[i+4]; f+=is->mm[i+5]; g+=is->mm[i+6]; h+=is->mm[i+7];
mix(a,b,c,d,e,f,g,h);
is->mm[i ]=a; is->mm[i+1]=b; is->mm[i+2]=c; is->mm[i+3]=d;
is->mm[i+4]=e; is->mm[i+5]=f; is->mm[i+6]=g; is->mm[i+7]=h;
}
}
isaac64(is); /* fill in the first set of results */
is->randcnt=RANDSIZ; /* prepare to use the first set of results */
}
static uint64_t
rand64(isaac64_state_t *is) {
if( ! is->randcnt--) {
isaac64(is);
is->randcnt = RANDSIZ-1;
}
return is->randrsl[is->randcnt];
}