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* Replace knobFModel with std::vector * Create QPixmap's on the stack * Assign parent for QGraphicsScene A call to QGraphicsView::setScene does not make the view take ownership of the scene. * Do not allocate QList on the heap * Use static QPixmap's The QPixmap's need to be created within the constructor, and not outside where they are defined, since it can't find them otherwise. I'm not too sure why. * Clear m_vi2->knobFModel in destructor * Use local static QPixmap's * Do not allocate QPixmap with new in AudioFileProcessor * Do not allocate QPixmap with new in Nes * Do not allocate QPixmap with new in Organic * Do not allocate QPixmap with new in SaControlsDialog * Do not allocate QPixmap with new in Vestige * Do not allocate QPixmap with new for FileBrowser * Do not allocate QPixmap with new in MixerLine * Do not allocate QPixmap with new in SendButtonIndicator * Do not allocate QPixmap with new in AutomationClipView * Do not allocate QPixmap with new in MidiClipView * Do not allocate QPixmap with new in AutomationEditor * Do not allocate QPixmap with new in PianoRoll * Do not allocate QPixmap with new in TimeLineWidget * Do not allocate QPixmap with new in EnvelopeAndLfoView * Do not allocate QPixmap with new in PianoView * Do not allocate QPixmap with new in ComboBox * Do not allocate QPixmap with new in Fader * Do not allocate QPixmap with new for LcdWidget * Do not allocate QPixmap with new for LedCheckbox * Use m_ as prefix for members * Use uniform initialization I already started using uniform initialization for the QPixmap changes for some reason, so I'm finishing that up. * Uniform initiaization * And then he realized he was making copies... * Do not call QPixmap copy constructor * Do not call QPixmap copy constructor in SaControlsDialog * Do not make pixmap's static for Lcd's and Led's * Initialize pixmaps in-class * Fix few mistakes and formatting
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