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CLI system information tool for macOS, inspired by neofetch.

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applefetch

CI Release Release version

applefetch is a CLI system information tool for macOS, inspired by neofetch.

Motivation

I wanted to create a neofetch clone for macOS that uses native C++ code and, where possible, system calls, rather than relying on the shell.

It looks like this:

OS: macOS 14.6.1 (arm64)
Model: MacBookPro18,3
Uptime: 17d 23h 52m
Packages: 138 (brew)
Shell: /bin/zsh
Display: 1512x982 @ 120 Hz
CPU: Apple M1 Pro
Memory: 10.16GiB / 16.00GiB (63%)

Please note that more advanced projects (e.g., fastfetch) are already available, this is merely a learning exercise for me.

Features

  • Written in modern C++ (C++17).
  • Comprehensive documentation with doxygen-style comments.
  • Automatic third-party dependency management using CMake's FetchContent.
  • No missing STL headers thanks to header-warden.

Tested Systems

This project has been tested on the following systems:

  • macOS 14.6 (Sonoma)

Automated testing is also performed on the latest version of macOS using GitHub Actions.

Pre-built Binaries

Pre-built binaries are available for macOS (ARM64). You can download the latest version from the Releases page.

To remove macOS quarantine, use the following commands:

xattr -d com.apple.quarantine applefetch-macos-arm64
chmod +x applefetch-macos-arm64

Requirements

To build and run this project, you'll need:

  • C++17 or higher
  • CMake

Build

Follow these steps to build the project:

  1. Clone the repository:

    git clone https://github.com/ryouze/applefetch.git
  2. Generate the build system:

    cd applefetch
    mkdir build && cd build
    cmake ..

    Optionally, you can disable compile warnings by setting ENABLE_COMPILE_FLAGS to OFF:

    cmake .. -DENABLE_COMPILE_FLAGS=OFF
  3. Compile the project:

    To compile the project, use the following command:

    make

    If you want to use all available cores when compiling with make, you can pass the -j flag along with the number of cores available on your system:

    • macOS:

      make -j$(sysctl -n hw.ncpu)
    • 8-core CPU:

      make -j8

After successful compilation, you can run the program using ./applefetch. However, it is highly recommended to install the program, so that it can be run from any directory. Refer to the Install section below.

Note: The mode is set to Release by default. To build in Debug mode, use cmake .. -DCMAKE_BUILD_TYPE=Debug.

Install

If not already built, follow the steps in the Build section and ensure that you are in the build directory.

To install the program, use the following command:

sudo cmake --install .

This will install the program to /usr/local/bin. You can then run the program from any directory using applefetch.

Usage

To run the program, use the following command:

applefetch

On startup, the program will display system information akin to the following:

OS: macOS 14.6.1 (arm64)
Model: MacBookPro18,3
Uptime: 17d 23h 52m
Packages: 138 (brew)
Shell: /bin/zsh
Display: 1512x982 @ 120 Hz
CPU: Apple M1 Pro
Memory: 10.16GiB / 16.00GiB (63%)

If the NO_COLOR environment variable is set, the program will not use any color codes in the output.

NO_COLOR=1 applefetch

Flags

[~] $ applefetch --help
Usage: applefetch [-h] [-v]

CLI system information tool for macOS, inspired by neofetch.

Optional arguments:
  -h, --help     prints help message and exits
  -v, --version  prints version and exits

Testing

Tests are included in the project but are not built by default.

To enable and build the tests manually, run the following commands:

cmake .. -DBUILD_TESTS=ON
make
ctest --output-on-failure

Credits

Contributing

All contributions are welcome.

License

This project is licensed under the MIT License.