Rust crate and Swift package to easily integrate iOS's requestReview
API into a Bevy application.
example screenshot from our game using this crate: zoolitaire.com
- Add to XCode: Add SPM (Swift Package Manager) dependency
- Add Rust dependency
- Setup Plugin
Go to File
-> Add Package Dependencies
and paste https://github.com/rustunit/bevy_ios_review.git
into the search bar on the top right:
cargo add bevy_ios_review
or
bevy_ios_review = { version = "0.3" }
Initialize Bevy Plugin:
app.add_plugins(bevy_ios_review::IosRequestReviewPlugin);
Trigger Review Event in your application code:
fn some_system(mut event: EventWriter<IosRequestReview>) {
event.send(IosRequestReview);
}
- bevy_debug_log
- bevy_device_lang
- bevy_web_popups
- bevy_libgdx_atlas
- bevy_ios_gamecenter
- bevy_ios_iap
- bevy_ios_alerts
- bevy_ios_notifications
- bevy_ios_impact
bevy | bevy_ios_review |
---|---|
0.15 | 0.3,main |
0.14 | 0.2 |
0.13 | 0.1 |
All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.