forked from rust-lang/rust
-
Notifications
You must be signed in to change notification settings - Fork 7
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Auto merge of rust-lang#97281 - est31:remove_box, r=compiler-errors
Remove box syntax from rustc_mir_dataflow and rustc_mir_transform Continuation of rust-lang#87781, inspired by rust-lang#97239. The usages that this PR removes have not appeared from nothing, instead the usage in `rustc_mir_dataflow` and `rustc_mir_transform` was from rust-lang#80522 which split up `rustc_mir`, and which was filed before I filed rust-lang#87781, so it was using the state from before my PR. But it was merged after my PR was merged, so the `box_syntax` uses were able to survive here. Outside of this introduction due to the code being outside of the master branch at the point of merging of my PR, there was only one other introduction of box syntax, in rust-lang#95159. That box syntax was removed again though in rust-lang#95555. Outside of that, `box_syntax` has not made its reoccurrance in compiler crates.
- Loading branch information
Showing
4 changed files
with
5 additions
and
6 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters