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csgo_demo.cfg
executable file
·26 lines (20 loc) · 999 Bytes
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csgo_demo.cfg
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echo "Running demo config"
// Useful demo commands
// Shift + F2 = Brings up the demo control panel
// X-ray is binded to slot12 so..
bind "x" "slot12"
bind "u" "demoui"
// demoui = Demo control panel
// Numbers apparently cannot be reasigned out of its default behavior of choosing players
// Using letters instead
bind kp_ins "demo_timescale 0;sv_showimpacts_time 0"
bind kp_end "demo_timescale 0.5;sv_showimpacts_time 0.5"
bind kp_downarrow "demo_timescale 1;sv_showimpacts_time 1"
bind kp_pgdn "demo_timescale 2;sv_showimpacts_time 2"
bind kp_leftarrow "demo_timescale 10;sv_showimpacts_time 10"
bind kp_5 "demo_timescale 20;sv_showimpacts_time 20"
// sv_showimpacts 1 = shows where bullets are impacting (0 turns it off)
// r_drawothermodels (0=hides all players, 1=normal, 2=see through walls players appear as wireframes)
// spec_show_xray 1 = Turns on X-ray, 0 = off
weapon_debug_spread_show 1; cl_crosshairstyle 3 // This shows where the bullet can go (thanks KingHados)
echo "Done!"