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Bit.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BitStreams
{
[Serializable]
public struct Bit
{
private byte value;
private Bit(int value)
{
this.value = (byte)(value & 1);
}
public static implicit operator Bit(int value)
{
return new Bit(value);
}
public static implicit operator Bit(bool value)
{
return new Bit(value ? 1 : 0);
}
public static implicit operator int (Bit bit)
{
return bit.value;
}
public static implicit operator byte (Bit bit)
{
return (byte)bit.value;
}
public static implicit operator bool (Bit bit)
{
return bit.value == 1;
}
public static Bit operator &(Bit x, Bit y)
{
return x.value & y.value;
}
public static Bit operator |(Bit x, Bit y)
{
return x.value | y.value;
}
public static Bit operator ^(Bit x, Bit y)
{
return x.value ^ y.value;
}
public static Bit operator ~(Bit bit)
{
return (~(bit.value) & 1);
}
public static implicit operator string (Bit bit)
{
return bit.value.ToString();
}
public int AsInt()
{
return this.value;
}
public bool AsBool()
{
return this.value == 1;
}
}
}