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lifecycle_node_interface.hpp
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lifecycle_node_interface.hpp
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// Copyright 2016 Open Source Robotics Foundation, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef RCLCPP_LIFECYCLE__NODE_INTERFACES__LIFECYCLE_NODE_INTERFACE_HPP_
#define RCLCPP_LIFECYCLE__NODE_INTERFACES__LIFECYCLE_NODE_INTERFACE_HPP_
#include "lifecycle_msgs/msg/transition.hpp"
#include "rclcpp_lifecycle/state.hpp"
#include "rclcpp_lifecycle/visibility_control.h"
#include "rclcpp/node_interfaces/detail/node_interfaces_helpers.hpp"
// When windows.h is included, ERROR is defined as a macro. So the use of it later in this file,
// even as an enum, causes compilation errors. Work around this by undefining the macro here,
// and then redefining when this header is finished being included.
#if defined(_WIN32)
#pragma push_macro("ERROR")
#undef ERROR
#endif
namespace rclcpp_lifecycle
{
namespace node_interfaces
{
/// Interface class for a managed node.
/** Virtual functions as defined in
* http://design.ros2.org/articles/node_lifecycle.html
*
* If the callback function returns successfully,
* the specified transition is completed.
* If the callback function fails or throws an
* uncaught exception, the on_error function is
* called.
* By default, all functions remain optional to overwrite
* and return true. Except the on_error function, which
* returns false and thus goes to shutdown/finalize state.
*/
class LifecycleNodeInterface
{
protected:
RCLCPP_LIFECYCLE_PUBLIC
LifecycleNodeInterface() {}
public:
enum class CallbackReturn : uint8_t
{
SUCCESS = lifecycle_msgs::msg::Transition::TRANSITION_CALLBACK_SUCCESS,
FAILURE = lifecycle_msgs::msg::Transition::TRANSITION_CALLBACK_FAILURE,
ERROR = lifecycle_msgs::msg::Transition::TRANSITION_CALLBACK_ERROR
};
/// Callback function for configure transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_configure(const State & previous_state);
/// Callback function for cleanup transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_cleanup(const State & previous_state);
/// Callback function for shutdown transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_shutdown(const State & previous_state);
/// Callback function for activate transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_activate(const State & previous_state);
/// Callback function for deactivate transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_deactivate(const State & previous_state);
/// Callback function for errorneous transition
/*
* \return SUCCESS by default
*/
RCLCPP_LIFECYCLE_PUBLIC
virtual CallbackReturn
on_error(const State & previous_state);
RCLCPP_LIFECYCLE_PUBLIC
virtual
~LifecycleNodeInterface() {}
};
} // namespace node_interfaces
} // namespace rclcpp_lifecycle
#if defined(_WIN32)
#pragma pop_macro("ERROR")
#endif
RCLCPP_NODE_INTERFACE_HELPERS_SUPPORT(
rclcpp_lifecycle::node_interfaces::LifecycleNodeInterface, lifecycle_node)
#endif // RCLCPP_LIFECYCLE__NODE_INTERFACES__LIFECYCLE_NODE_INTERFACE_HPP_