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[Feature] ROM patching thought UI #227
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I already made an analisys of this issue here, feel free to get inspired or implement it in the same way: RetroMan-project/core#30 |
Integration with RomPatcher.js might make this easier. |
Support for #228 would be nice-to-have before attempting to implement this. I worry about patching large ROMs in JS, since it would mean patching them fully in RAM. It seems someone has written a little python utility for this, although I haven't tried it yet. |
I would add from dlc and patch this folder structure roms/ps3
In the webui in the game details add hack/patch then select what type of hack/patch Patch
|
Going to close this as won't due, due to its low priority and the fact that other tools can do this way better then we ever could. https://github.com/emmercm/igir |
rom patching would be useful to those of us that play rom hacks/translations.
i think a sub page in the game details "Rom Hacks" then it would list in the original rom details with all the hacked roms of that game.
"Super Mario 64" = "Super Mario 64 - Star Road"
i think a auto name would work. filename + patch/hack name = filename - patch/hack.rom
and auto move the rom into a folder then in that folder a subfolder hacks
|rom
| Super Mario 64
| Hacks
| Super Mario 64 -Star Road.rom
| Super Mario 64.rom
| nextgame.rom
| etc
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