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chesterGL.SequenceAction() doesn't accept sequences. #33

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sopa opened this issue Jan 22, 2013 · 0 comments
Open

chesterGL.SequenceAction() doesn't accept sequences. #33

sopa opened this issue Jan 22, 2013 · 0 comments

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@sopa
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sopa commented Jan 22, 2013

It'd be helpful if it took other action sequences for extra versality.

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