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GLSL3.3_by_yash_eng.xml
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GLSL3.3_by_yash_eng.xml
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<NotepadPlus>
<UserLang name="GLSL 1.50 Core" ext="glsl vert frag geom vs gs fs" udlVersion="2.1">
<Settings>
<Global caseIgnored="no" allowFoldOfComments="no" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00// 01 02 03/* 04*/</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2"></Keywords>
<Keywords name="Numbers, extras1"></Keywords>
<Keywords name="Numbers, extras2"></Keywords>
<Keywords name="Numbers, suffix1"></Keywords>
<Keywords name="Numbers, suffix2"></Keywords>
<Keywords name="Numbers, range"></Keywords>
<Keywords name="Operators1">- ! % & ( ) * , . : ; ? [ ] ^ | ~ + < = ></Keywords>
<Keywords name="Operators2"></Keywords>
<Keywords name="Folders in code1, open">{</Keywords>
<Keywords name="Folders in code1, middle"></Keywords>
<Keywords name="Folders in code1, close">}</Keywords>
<Keywords name="Folders in code2, open"></Keywords>
<Keywords name="Folders in code2, middle"></Keywords>
<Keywords name="Folders in code2, close"></Keywords>
<Keywords name="Folders in comment, open"></Keywords>
<Keywords name="Folders in comment, middle"></Keywords>
<Keywords name="Folders in comment, close"></Keywords>
<Keywords name="Keywords1"># #define #undef #if #ifdef #ifndef #else #elif #endif #error #pragma #extension #version #line ## __LINE__ __FILE__ __VERSION__ STDGL optimize debug on off defined core all require enable warn disable GL_FRAGMENT_PRECISION_HIGH gl_VertexID gl_InstanceID gl_PerVertex gl_Position gl_PointSize gl_ClipDistance gl_PrimitiveIDIn gl_PrimitiveID gl_Layer gl_FragCoord gl_FrontFacing gl_FragDepth gl_PointCoord gl_PrimitiveID gl_DepthRangeParameters gl_MaxVertexAttribs gl_MaxVertexUniformComponents gl_MaxVertexOutputComponents gl_MaxGeometryInputComponents gl_MaxGeometryOutputComponents gl_MaxFragmentInputComponents gl_MaxVertexTextureImageUnits gl_MaxCombinedTextureImageUnits gl_MaxTextureImageUnits gl_MaxFragmentUniformComponents gl_MaxDrawBuffers gl_MaxClipDistances gl_MaxGeometryTextureImageUnits gl_MaxGeometryOutputVertices gl_MaxGeometryTotalOutputComponents gl_MaxGeometryUniformComponents gl_MaxGeometryVaryingComponents</Keywords>
<Keywords name="Keywords2">const uniform layout centroid flat smooth noperspective break continue do for while switch case default if else in out inout float int void bool true false invariant discard return mat2 mat3 mat4 mat2x2 mat2x3 mat2x4 mat3x2 mat3x3 mat3x4 mat4x2 mat4x3 mat4x4 vec2 vec3 vec4 ivec2 ivec3 ivec4 bvec2 bvec3 bvec4 uint uvec2 uvec3 uvec4 lowp mediump highp precision sampler1D sampler2D sampler3D samplerCube sampler1DShadow sampler2DShadow samplerCubeShadow sampler1DArray sampler2DArray sampler1DArrayShadow sampler2DArrayShadow isampler1D isampler2D isampler3D isamplerCube isampler1DArray isampler2DArray usampler1D usampler2D usampler3D usamplerCube usampler1DArray usampler2DArray sampler2DRect sampler2DRectShadow isampler2DRect usampler2DRect samplerBuffer isamplerBuffer usamplerBuffer sampler2DMS isampler2DMS usampler2DMS sampler2DMSArray isampler2DMSArray usampler2DMSArray struct points lines lines_adjacency triangles triangles_adjacency origin_upper_left pixel_center_integer line_strip triangle_strip max_vertices shared packed std140 row_major column_major</Keywords>
<Keywords name="Keywords3">common partition active asm class union enum typedef template this goto inline noinline volatile public static extern external interface long short double half fixed unsigned superp input output hvec2 hvec3 hvec4 dvec2 dvec3 dvec4 fvec2 fvec3 fvec4 sampler3DRect filter image1D image2D image3D imageCube iimage1D iimage2D iimage3D iimageCube uimage1D uimage2D uimage3D uimageCube image1DArray image2DArray iimage1DArray iimage2DArray uimage1DArray uimage2DArray image1DShadow image2DShadow image1DArrayShadow image2DArrayShadow imageBuffer iimageBuffer uimageBuffer sizeof cast namespace using #include</Keywords>
<Keywords name="Keywords4">radians degrees sin cos tan asin acos atan sinh cosh tanh asinh acosh atanh pow exp log exp2 log2 sqrt inversesqrt abs sign floor trunc round roundEven ceil fract mod modf min max clamp mix step smoothstep isnan isinf length distance dot cross normalize faceforward reflect refract matrixCompMult outerProduct transpose determinant inverse lessThan lessThanEqual greaterThan greaterThanEqual equal notEqual any all not textureSize texture textureProj textureLod textureOffset texelFetch texelFetchOffset textureProjOffset textureLodOffset textureProjLod textureProjLodOffset textureGrad textureGradOffset textureProjGrad textureProjGradOffset dFdx dFdy fwidth noise1 noise2 noise3 noise4 EmitVertex EndPrimitive</Keywords>
<Keywords name="Keywords5"></Keywords>
<Keywords name="Keywords6"></Keywords>
<Keywords name="Keywords7"></Keywords>
<Keywords name="Keywords8"></Keywords>
<Keywords name="Delimiters">00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 </Keywords>
</KeywordLists>
<Styles>
<WordsStyle name="DEFAULT" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="LINE COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="NUMBERS" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="KEYWORDS1" fgColor="008000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="KEYWORDS2" fgColor="0000FF" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="KEYWORDS3" fgColor="FF0000" bgColor="FFFFFF" fontName="Courier New" fontStyle="1" fontSize="10" nesting="0" />
<WordsStyle name="KEYWORDS4" fgColor="0080FF" bgColor="FFFFFF" fontName="Courier New" fontStyle="1" fontSize="10" nesting="0" />
<WordsStyle name="KEYWORDS5" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS6" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS7" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS8" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="OPERATORS" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="FOLDER IN CODE1" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="FOLDER IN CODE2" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="FOLDER IN COMMENT" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS1" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="DELIMITERS2" fgColor="000000" bgColor="FFFFFF" fontName="Courier New" fontStyle="0" fontSize="10" nesting="0" />
<WordsStyle name="DELIMITERS3" fgColor="000000" bgColor="FFFFFF" fontName="Consolas" fontStyle="0" nesting="0" />
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<WordsStyle name="DELIMITERS8" fgColor="000000" bgColor="FFFFFF" fontStyle="0" nesting="0" />
<WordsStyle name="REGEX" fgColor="8000FF" bgColor="F2F4FF" fontStyle="0" nesting="0" />
</Styles>
</UserLang>
</NotepadPlus>