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&World might be doable, but &mut World within a handler would lead to unsoundness. It would be possible to send an event for the currently running handler, causing mutable aliasing. You could also do things like remove handlers which would invalidate the iterator over the current HandlerList.
Pros
World
interface more convenient. #57 improvements and until Expose the event bump allocator. #44 is implemented, which would allow non-static events when we do not have accessCons
&World
or&mut World
running outside of a system.The text was updated successfully, but these errors were encountered: