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Tech Art: 11/4 Meeting To Do's #542

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jasukim opened this issue Nov 4, 2019 · 0 comments
Open
2 of 4 tasks

Tech Art: 11/4 Meeting To Do's #542

jasukim opened this issue Nov 4, 2019 · 0 comments
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backlog Feature request for things we'd like to do/have

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@jasukim
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jasukim commented Nov 4, 2019

  • Finish out Maya Export Script
  • Finish out Unity Mesh Swapping Script
  • Mesh Swap Script: Add functionality where I can drop a Caveman Set (contains Body, Eyebrows, etc mesh) on to New Mesh, and Unity is able to figure out which new meshes are added and are able to swap with the old base mesh.
  • Test using Cat Mesh Set, Caveperson Mesh Set, and Pirate Set

Notes;
For Maya Export Script, when exporting out animations that will contain the same base name, but different rigs it would be convenient to have a way to add prefixes to animation names themselves, as opposed to adding a prefix for the whole file (low priority, get to this if everything else is done basically)

@jasukim jasukim self-assigned this Nov 4, 2019
@jasukim jasukim added the backlog Feature request for things we'd like to do/have label Nov 4, 2019
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