-
-
Notifications
You must be signed in to change notification settings - Fork 204
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The server starts crashing shortly after starting with the new versions of ReGameDLL! #962
Comments
Same problem here, same crash. It happen several times. |
Last 5.26.0.668 (and dev builds) works perfectly. |
@Vaqtincha It might work for certain mods this version but for other mods it crashes the server so I have attached the crash file. I have also tried with this version that you said and other versions that are not uploaded official as well as latest versions. If it crashes the server then there is some problem with ReGameDLL, as I have taken the time to see from which version to which version this problem starts. Hope the problem is found, I'm not the only one crashing with ReGameDLL. |
I'm using this version and it is crashing. Absolutely the same crash report as @stambeto2006 Also I'm on CS 1.6. |
Same |
@stambeto2006 |
@s1lentq I am attaching new crash files from the newest and latest version of ReGameDLL. This crash happens only and only no matter what version I put on CSDM. hlds_3.14.0.830-dev-c9f9bbf_crash_20240529_152653_1.zip |
It won't help me to find a way to reproduce this crash |
@s1lentq Maybe it will be in 1 or 2 weeks, I don't have the time to send it right now because it's on my other machine. Share your email so that if it happens to be sooner I can send it to you. |
@stambeto2006 @dbogdan95 check last commit, a check has been added after ApplyMultiDamage's TakeDamage call which may be a factor that is provoking those crashes. On any circumstances you may need to provide source codes of your mods because it's not regular to delete an entity before it received damage. Download and try the latest dumped version. |
Deleting an entity inside There, in fact, the issue with the causing another damage inside TakeDamage which leads to the current sets multidamage cleared with I do not know how to reproduce this from the 3rd-party plugins, maybe it's instant damage with a laser beam, FireBullets3, RadiusDamage or something like that
|
Fortunately, this fix seems to be working for me. However, there are still some additional crashes occurring. I received a different crash dump this time. |
Which build of regamedll were you using at the time of the crash? It doesn't look like the latest or recent builds |
Its the last commit: game version |
I have tried to recompile it locally on windows, and now seems that I see the errors better. I'm uploading the dump on Drive because its bigger then Github accept: EDIT: Is possible to be same the issue as #957 |
Me again :))) https://drive.google.com/file/d/11u0uyDdXmkB1dUxGVLb9kVuS5V5Jfogw/view?usp=sharing I think everywhere that GetWeatherPtr is used should validate for a null pointer. |
No, it's a dangling pointer and definitely not a null pointer. All these dumps don't help figure out the main cause of why is |
Скиньте ему уже архив сервера, ведь это в ваших же интересах получить фикс. |
The server starts crashing shortly after starting!
With ReGameDLL version: 5.22.0.593 there is no problem with the server crashing, but if you install a new version and up, the server starts crashing constantly.
Hopefully this crash issue will be resolved so we can use the new and fixed bugs. Because from 5.22.0.593 up, the new ReAPI changes cannot be used either.
hlds_3.14.0.830-dev-c9f9bbf_crash_20240516_221217_1.zip
The text was updated successfully, but these errors were encountered: